Arctic Gallop
2 turnsDeal 10 Water and 10 Nature damage to all enemy cards
Illustration by Lune Rouge
Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.
Deal 10 Water and 10 Nature damage to all enemy cards
Regenerates 75% of the damage dealt to the target
Each time the opponent generates one or more elements, you generate 1 of the same type.
Critical bonus (+10%).
Increases critical damage by (+1).
Start the game with (+2) Luck
Abyssal monsters possess indescribably horrific forms. These demonic creatures were encountered during the Oniyx expedition, a terrifying venture into the depths of the temple of Zaar’Phahl in Shal’Zaar. A deep unease accompanied the group’s progress through the Abyss. Though their senses were deceived at every turn, they eventually made out a crystal of pure energy. The rare discovery was nothing more than a crude trap set by a monster. The Abyssal gleefully slaughtered nearly a quarter of the group before growing bored.
The most promising partners according to the model.