Flesh-Melding Chimera + Aidan

Flesh-Melding Chimera + Aidan (with Spirit of the Fauna and Pyrocock) is part of the SPAM 1.28.1 tier list at Bronze · Silver; with these talents it is tier C at Celeste · Legend, C at Gold · Crystal and B at Bronze · Silver. Elemental ramp deck across 4 elements, estimated elimination in 9.3 turns; first Tox to aim for: Poison on turn 2.

IntermediateElemental rampNatureWater
CTier61.6% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Spirit of the Fauna

Nature · Common

  1. Call of the ForestabilityDeck core
  2. Replace : Solar healT10
    to buy
  3. toxDeck core

Pyrocock

Fire · Rare

  1. CacophonyabilityDeck core
  2. Cry of the PerchabilityDeck core
  3. Replace : ResetT4
    to buy

Flesh-Melding Chimera

Water · Rare

  1. Arctic GallopabilityDeck core
  2. toxDeck core
  3. Replace : BrutalT2
    to buy

Aidan

Fire · Common

  1. LucksterabilityDeck core
  2. Replace : Pay-torchT8
    to buy
  3. Replace : VanishT6
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings325 Spamtons generated+56.5% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 57 SpamtonsPoison
  2. T4Luck 4 · 118 SpamtonsNatureheart
  3. T6Luck 6 · 183 SpamtonsBerserk
  4. T8Luck 8 · 252 SpamtonsNatureheart
  5. T10Luck 10 · 325 SpamtonsBerserk
T2

Poison

Flesh-Melding Chimera · Common

Replace : Brutal

+14.8%
T4

Natureheart

Pyrocock · Rare

Replace : Reset

+7.9%
T6

Berserk

Aidan · Rare

Replace : Vanish

+5%
T8

Natureheart

Aidan · Epic

Replace : Pay-torch (ability)

+16.7%
T10

Berserk

Spirit of the Fauna · Epic

Replace : Solar heal (ability)

+12%

Expected value of a random purchase, before → after this plan: +7% → +0%

Theoretical score11,745
Estimated elimination9.3 turns
Effective HP4,506
Healing1,200
Spamtons / turn27

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -3.3% · 9.5 turnsSecond +3.3% · 8.9 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 9.3 turns.
  • 1,200 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 10.1 turns.

How the game goes

  1. Turn 1: first bonuses (Aidan).
  2. Turn 4: first big hit, Arctic Gallop (Flesh-Melding Chimera).
  3. Turn 8: damage peak (1,003).
  4. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Anticipation

Spirit of the Fauna

At the start of the game, this card uses all its abilities. Single-target abilities all hit the same random enemy card.

Recommended

Soul Vitality

Pyrocock

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Critical

Flesh-Melding Chimera

Critical bonus (+10%).

Recommended

Focus

Aidan

At the start of each turn, this card has a 25% chance to gain Taunt.

Recommended
Adapt in the workshop

How it wins

Generation

Aidan (+100 random); Spirit of the Fauna (+8 Nature); Pyrocock (+8 Fire, +8 Nature). First bonuses on turn 1.

Damage

Arctic Gallop (Flesh-Melding Chimera): 49% of the damage; Cry of the Perch (Pyrocock): 26% of the damage. 3,040 useful damage, opponent eliminated in 9.3 turns.

Survival

1,200 healing over the game, mostly from Flesh-Melding Chimera and Spirit of the Fauna. 4,506 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 134 damage
Aidan
LucksterAidan
random +10
Pyrocock
Cry of the PerchPyrocock
34 damage
02Turn 2216 damage
Aidan
LucksterAidan
random +10
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
178 damage+133
Pyrocock
Cry of the PerchPyrocock
38 damage
See the rest of the planCollapse the plan+8 turns
03Turn 342 damage
Aidan
LucksterAidan
random +10
Spirit of the Fauna
Solar healSpirit of the Fauna
+91
Pyrocock
Cry of the PerchPyrocock
42 damage
04Turn 4536 damage
Aidan
LucksterAidan
random +10
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
234 damageNature +4
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
249 damage+186
Pyrocock
Cry of the PerchPyrocock
53 damage
05Turn 559 damage
Aidan
LucksterAidan
random +10
Pyrocock
Cry of the PerchPyrocock
59 damage
06Turn 6486 damage
Pyrocock
CacophonyPyrocock
Fire +8 · Nature +8
Aidan
LucksterAidan
random +10
Spirit of the Fauna
Solar healSpirit of the Fauna
+121
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
346 damage+260
Pyrocock
Cry of the PerchPyrocock
140 damage
07Turn 7238 damage
Aidan
LucksterAidan
random +10
Pyrocock
Cry of the PerchPyrocock
148 damage
Aidan
Pay-torchAidan
90 damage
08Turn 81,002 damage
Aidan
LucksterAidan
random +10
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
444 damageNature +4
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
417 damage+313
Pyrocock
Cry of the PerchPyrocock
141 damage
09Turn 9151 damage
Spirit of the Fauna
Solar healSpirit of the Fauna
+141
Aidan
LucksterAidan
random +10
Pyrocock
Cry of the PerchPyrocock
151 damage
10Turn 10346 damage
Aidan
LucksterAidan
random +10
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
346 damage+260