- Critical WindabilityDeck core
- DelightabilityDeck core
- Free slotT2to buy
Princess Meridia + Flesh-Melding Chimera
Princess Meridia + Flesh-Melding Chimera (with Sky Dragon and Thorn of Love) is part of the SPAM 1.28.1 tier list at Bronze · Silver; with these talents it is tier D at Celeste · Legend, D at Gold · Crystal and C at Bronze · Silver. Elemental ramp deck in Nature and Water, estimated elimination in 10 turns; first Tox to aim for: Heart Resistance on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Arctic GallopabilityDeck core
- toxDeck core
- toxDeck core
- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
- WisdomabilityDeck core
- toxReplaceable
- Free slotT4to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Heart Resistance
- T4Natureheart
- T6skip
- T8skip
- T10skip
Heart Resistance
Princess Meridia · Common
Natureheart
Thorn of Love · Rare
Expected value of a random purchase, before → after this plan: +17.3% → +0%
Avoid for this deck
Brutal · Camouflage · Shadowheart · Fireheart · Earthheart · Erosion · Freeze · Inversion · Shapeshifter · Optimisation · Poison · Revenge · Temporality · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -5.2% · 10.2 turnsSecond +5.2% · 10 turns
- Fragile deck+33.4%7.6 turns · strength
- Tank deck-44.7%13.2 turns · weakness
- Resists Fire0%9.8 turns
- Resists Water0%9.8 turns
- Resists Earth0%9.8 turns
- Resists Nature-23.2%11.1 turns · weakness
- Resists Shadow0%9.8 turns
- Resists Light-2.2%10 turns
Strengths
- 3 cards generate bonuses.
- Eliminates the opponent in 10 turns.
- 654 healing over the game.
Weak spots
- Struggles against a deck resisting Nature: elimination in 11.1 turns.
How the game goes
- Turn 1: first bonuses (Thorn of Love).
- Turn 2: first big hit, Arctic Gallop (Flesh-Melding Chimera).
- Turn 4: damage peak (933).
- Turn 10: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Life-8
Princess MeridiaThe card's HP and max HP are doubled at the start of turn 8
RecommendedCritical
Flesh-Melding ChimeraCritical bonus (+10%).
RecommendedUltimate Reset
Sky DragonThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedRevaluation
Thorn of LoveIncreases this card’s Spamton generation by (+4).
RecommendedHow it wins
Generation
Thorn of Love (+8 Earth, +8 Nature, +8 Light); Princess Meridia (+20 Water, +20 Nature); Sky Dragon (+12 Nature). First bonuses on turn 1.
Damage
Arctic Gallop (Flesh-Melding Chimera): 50% of the damage; Call of the Forest (Sky Dragon): 31% of the damage. 3,034 useful damage, opponent eliminated in 10 turns.
Survival
654 healing over the game, mostly from Flesh-Melding Chimera. 3,679 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2205 damage
See the rest of the planCollapse the plan+8 turns
04Turn 4835 damage
06Turn 6286 damage
07Turn 7Abilities on cooldown.
Abilities on cooldown.