- Critical WindabilityReplaceable
- DelightabilityDeck core
- Free slotT2to buy
Floral Zombie + Flesh-Melding Chimera
Floral Zombie + Flesh-Melding Chimera (with Princess Meridia and Blade of the Forest) is one of the best Nature decks of the SPAM 1.26 tier list (tier C); with these talents it is A at Bronze · Silver and B at Gold · Crystal. Elemental ramp deck in Nature and Water, estimated elimination in 7.8 turns; first Tox to aim for: Ancient Healing on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalBBronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Arctic GallopabilityDeck core
- toxDeck core
- toxDeck core
- Aquatic CurseabilityDeck core
- toxReplaceable
- toxReplaceable
- Replace : PincersT8to buy
- Critical RecoveryabilityDeck core
- Free slotT4to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Ancient Healing
- T4Natureheart
- T6skip
- T8Berserk
Ancient Healing
Princess Meridia · Common
Natureheart
Blade of the Forest · Rare
Berserk
Blade of the Forest · Epic
Replace : Pincers (ability)
Expected value of a random purchase, before → after this plan: +1.3% → +0.2%
Avoid for this deck
Bomba · Shadowheart · Fireheart · Lightheart · Earthheart · Shapeshifter · Optimisation · Phoenix · Taunt · Reset · Revenge · Temporality · Tenacity · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +1% · 8 turnsSecond -1% · 8 turns
- Fragile deck+5.9%7.1 turns · strength
- Tank deck-21.6%9.8 turns · weakness
- Resists Fire0%7.8 turns
- Resists Water-2.4%8 turns
- Resists Earth0%7.8 turns
- Resists Nature-3.2%8 turns
- Resists Shadow0%7.8 turns
- Resists Light0%7.8 turns
Strengths
- Eliminates the opponent in 7.8 turns.
- 1,391 healing over the game.
- Has control effects.
Weak spots
- Only one generator: Princess Meridia.
How the game goes
- Turn 2: first bonuses (Princess Meridia).
- Turn 8: first big hit, Aquatic Curse (Floral Zombie).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Life-8
Princess MeridiaThe card's HP and max HP are doubled at the start of turn 8
RecommendedStrike
Flesh-Melding ChimeraIncreases critical damage by (+1).
RecommendedUltimate Reset
Floral ZombieThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedNature Heart
Blade of the ForestStart the game with the "Natureheart" passive
RecommendedHow it wins
Generation
Princess Meridia (+16 Water, +16 Nature). First bonuses on turn 2.
Damage
Arctic Gallop (Flesh-Melding Chimera): 57% of the damage; Aquatic Curse (Floral Zombie): 37% of the damage. 2,960 useful damage, opponent eliminated in 7.8 turns.
Survival
1,391 healing over the game, mostly from Flesh-Melding Chimera and Blade of the Forest. 4,020 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2248 damage
See the rest of the planCollapse the plan+8 turns
04Turn 4518 damage
06Turn 6590 damage
08Turn 81,782 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.