Floral Zombie + Flesh-Melding Chimera

Floral Zombie + Flesh-Melding Chimera (with Princess Meridia and Blade of the Forest) is one of the best Nature decks of the SPAM 1.26 tier list (tier C); with these talents it is A at Bronze · Silver and B at Gold · Crystal. Elemental ramp deck in Nature and Water, estimated elimination in 7.8 turns; first Tox to aim for: Ancient Healing on turn 2.

IntermediateElemental rampNatureWater
CTier69.1% · Relative indexv1.26

By rank, with these talentsCeleste · LegendCGold · CrystalBBronze · SilverA

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Princess Meridia

Nature · Rare

  1. Critical WindabilityReplaceable
  2. DelightabilityDeck core
  3. Free slotT2
    to buy

Flesh-Melding Chimera

Water · Rare

  1. Arctic GallopabilityDeck core
  2. toxDeck core
  3. toxDeck core

Floral Zombie

Nature · Common

  1. Aquatic CurseabilityDeck core
  2. toxReplaceable
  3. toxReplaceable

Blade of the Forest

Nature · Common

  1. Replace : PincersT8
    to buy
  2. Critical RecoveryabilityDeck core
  3. Free slotT4
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings212 Spamtons generated+14.5% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 47 SpamtonsAncient Healing
  2. T4Luck 4 · 98 SpamtonsNatureheart
  3. T6Luck 6 · 153 Spamtonsskip
  4. T8Luck 8 · 212 SpamtonsBerserk
T2

Ancient Healing

Princess Meridia · Common

+3%
T4

Natureheart

Blade of the Forest · Rare

+6.9%
T8

Berserk

Blade of the Forest · Epic

Replace : Pincers (ability)

+4.6%

Expected value of a random purchase, before → after this plan: +1.3% → +0.2%

Avoid for this deck

Bomba · Shadowheart · Fireheart · Lightheart · Earthheart · Shapeshifter · Optimisation · Phoenix · Taunt · Reset · Revenge · Temporality · Tenacity · Avenger

Theoretical score12,867
Estimated elimination7.8 turns
Effective HP4,020
Healing1,391
Spamtons / turn22

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +1% · 8 turnsSecond -1% · 8 turns

Strengths

  • Eliminates the opponent in 7.8 turns.
  • 1,391 healing over the game.
  • Has control effects.

Weak spots

  • Only one generator: Princess Meridia.

How the game goes

  1. Turn 2: first bonuses (Princess Meridia).
  2. Turn 8: first big hit, Aquatic Curse (Floral Zombie).
  3. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Life-8

Princess Meridia

The card's HP and max HP are doubled at the start of turn 8

Recommended

Strike

Flesh-Melding Chimera

Increases critical damage by (+1).

Recommended

Ultimate Reset

Floral Zombie

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Nature Heart

Blade of the Forest

Start the game with the "Natureheart" passive

Recommended
Adapt in the workshop

How it wins

Generation

Princess Meridia (+16 Water, +16 Nature). First bonuses on turn 2.

Damage

Arctic Gallop (Flesh-Melding Chimera): 57% of the damage; Aquatic Curse (Floral Zombie): 37% of the damage. 2,960 useful damage, opponent eliminated in 7.8 turns.

Survival

1,391 healing over the game, mostly from Flesh-Melding Chimera and Blade of the Forest. 4,020 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 15 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+36
Blade of the Forest
PincersBlade of the Forest
5 damage
02Turn 2248 damage
Princess Meridia
DelightPrincess Meridia
Water +4 · Nature +4
Blade of the Forest
Critical RecoveryBlade of the Forest
+53
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
240 damage+180
Blade of the Forest
PincersBlade of the Forest
8 damage
See the rest of the planCollapse the plan+8 turns
03Turn 39 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+59
Blade of the Forest
PincersBlade of the Forest
9 damage
04Turn 4518 damage
Princess Meridia
DelightPrincess Meridia
Water +4 · Nature +4
Blade of the Forest
Critical RecoveryBlade of the Forest
+75
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
396 damage+297
Princess Meridia
Critical WindPrincess Meridia
109 damage
Blade of the Forest
PincersBlade of the Forest
13 damage
05Turn 514 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+81
Blade of the Forest
PincersBlade of the Forest
14 damage
06Turn 6590 damage
Princess Meridia
DelightPrincess Meridia
Water +4 · Nature +4
Blade of the Forest
Critical RecoveryBlade of the Forest
+98
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
574 damage+431
Blade of the Forest
PincersBlade of the Forest
16 damage
07Turn 716 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+104
Blade of the Forest
PincersBlade of the Forest
16 damage
08Turn 81,782 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+110
Princess Meridia
DelightPrincess Meridia
Water +4 · Nature +4
Floral Zombie
Aquatic CurseFloral Zombie
1,192 damage
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
590 damage+442
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.