Blade of the Forest
Blade of the Forest
1Pincers
1Critical Recovery
650/650
5

Blade of the Forest

CNature · Common · Standard

650HP5Spamtons / turn

Three unlockable talents · one active
  1. Talent 2Extortion

    Each attack removes 5 Spamton from the opponent.

  2. Talent 3Weaken

    Reduces the elemental resistances of all enemy cards by (-1%) per turn

Three ability slots
  1. Pincersability · Cooldown 1

    Deal 5 Nature damage

    1
  2. Critical Recoveryability · Cooldown 1

    Heal 20 Nature Critical (+10%) on critical hit

    1
  3. Free slotOpen to a shop Tox

Illustration byEmbers

Full card details

Illustration by Embers

NatureCommon#103

Blade of the Forest

Support
650Health points
5Spamtons / turn
#76Rank / 127
Attack30
Generation60
Defense63
Support98
Control39
Economy23

Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.

Abilities

Pincers

1 turn

Deal 5 Nature damage

Accuracy 100%Critical 1%

Critical Recovery

1 turn

Heal 20 Nature Critical (+10%) on critical hit

Accuracy 100%Critical 50%

Talents

Extortion

Each attack removes 5 Spamton from the opponent.

Δ 12.5 · Theoretical score

Weaken

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Δ 82.9 · Theoretical score

Resistances

7%Fire
8%Water
9%Earth
10%Nature
11%Shadow
12%Light
Nymph · Lonely Isles

Beyond the card

The Blades of the Forest were a people of Nymphs who protected the Pixarch woods. Often tasked with guarding a single tree or a forest clearing, they delighted in life’s simple pleasures and loved to play pranks. They were also fearsome warriors. No one knows whether their people still exist today. The Blades are believed to dwell within the Lonely Isles. Further research may reveal whether any members of their species survived.

Better together

The most promising partners according to the model.

Find this card in these decks

All decks