Rob the Adventurer
Rob the Adventurer
1Adventure
Shadowheart
Earthheart
500/500
9

Rob the Adventurer

DEarth · Common · Standard

500HP9Spamtons / turn

Three unlockable talents · one active
  1. Talent 1Inscribed

    The card is immune to Vanish effects

  2. Talent 3Evolution

    If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Three ability slots
  1. Adventureability · Cooldown 1

    Base damage and healing increase by 1 Accuracy and Critical (+4%)

    1
  2. Shadowhearttox · Common

    Shadow bonus (+1) per turn

  3. Earthhearttox · Common

    Earth bonus (+1) per turn

Illustration byNao

Full card details

Illustration by Nao

EarthCommon#083

Rob the Adventurer

Rob the Adventurer, a common Earth card, is tier D in all three ranks (134th of 151 at Celeste · Legend). Recommended talent: Doomed Hour. Best partners: Armadillo Warrior and Master Amphibian. It appears in 18 ranked decks.

Generation
500Health points
9Spamtons / turn
#134Rank / 151
DGold · Crystal · #135
DBronze · Silver · #133
Attack0
Generation83
Defense4
Support83
Control0
Economy53

Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.

My cards

Abilities

Adventure

1 turn

Base damage and healing increase by 1 Accuracy and Critical (+4%)

Accuracy 100%Critical 0%

Starting Tox

Shadowheart

Common

Shadow bonus (+1) per turn

Earthheart

Common

Earth bonus (+1) per turn

Talents

The card tier is measured with the talent that suits it best; the recommended talent is the one that adds the most to a deck.

Inscribed

The card is immune to Vanish effects

Δ 14 · Theoretical score

Evolution

Card tier

If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Δ 134.6 · Theoretical score

Its best decks

18 ranked decks play this card, from best to worst.

All decks
The other decks (12)
  1. CMaster Amphibian + Rob the Adventurerwith Yotaru · ScorchAccessible · 66.6%
  2. CMaster Amphibian + Rob the Adventurerwith Sovereign of the Ether Falls · Nebular AristocratAccessible · 65.9%
  3. CMaster Amphibian + Rob the Adventurerwith Commando Gerz · ZaydAdvanced collection · 57.7%
  4. CCommando Gerz + Rob the Adventurerwith Master Amphibian · Verdant Fruit CruncherAccessible · 56.1%
  5. CArmadillo Warrior + Rob the Adventurerwith Master Amphibian · Mistress of the Purple GiraffeAccessible · 55.1%
  6. CMaster Amphibian + Rob the Adventurerwith Commando Gerz · ScorchIntermediate · 54.9%
  7. CArmadillo Warrior + Rob the Adventurerwith Verdant Fruit Cruncher · Golden BoarAccessible · 53.1%
  8. CArmadillo Warrior + Rob the Adventurerwith Master Amphibian · Mouse of the WheatIntermediate · 52.4%
  9. CMaster Amphibian + Scorchwith Armadillo Warrior · Rob the AdventurerIntermediate · 52%
  10. DThorn of Love + Rob the Adventurerwith Armadillo Warrior · Master AmphibianAccessible · 45%
  11. DCanine Specter + Rob the Adventurerwith Moxilys · AidanAccessible · 45%
  12. DApprentice of Death + Shadow Spiritwith Moxilys · Rob the AdventurerAccessible · 27.2%

Resistances

5%Fire
5%Water
5%Earth
5%Nature
5%Shadow
5%Light
Tokscyth · Lumethia

Lore

Not all Tokscyth are just alchemists. Some care more about the thrill of adventure. They contribute a great deal to their kin's research: their knowledge of plants, ores and mushrooms helped create TOX — a substance with random effects that are not always without consequences. The adventurers of this species are small, fearless daredevils from Hadeïr, braving mountains and seas in search of the very best for their creations.

Best partners

The cards that work best with it in our simulations.