Armadillo Warrior + Aleera

Armadillo Warrior + Aleera (with Yotaru and Rob the Adventurer) is part of the SPAM 1.28.1 tier list at Gold · Crystal; with these talents it is tier C at Celeste · Legend, A at Gold · Crystal and A at Bronze · Silver. Aggro deck in Shadow and Earth, estimated elimination in 6.2 turns; first Tox to aim for: Poison on turn 2.

AccessibleAggro / burstShadowEarth
CTier65.1% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendCGold · CrystalABronze · SilverA

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Aleera, Nightmare-Eater

Shadow · Common

  1. Word-ChewabilityDeck core
  2. Replace : Punching BagT4
    to buy
  3. Replace : ShadowheartT6
    to buy

Yotaru, Leafguard

Nature · Common

  1. ProtectabilityDeck core
  2. EarthguardabilityDeck core
  3. BoostguardabilityDeck core

Armadillo Warrior

Earth · Rare

  1. SandstormabilityDeck core
  2. toxDeck core
  3. Free slotT2
    to buy

Rob the Adventurer

Earth · Common

  1. AdventureabilityDeck core
  2. toxReplaceable
  3. toxReplaceable

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

3 shop openings217 Spamtons generated+28.7% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 57 SpamtonsPoison
  2. T4Luck 4 · 118 SpamtonsBerserk
  3. T6Luck 6 · 183 SpamtonsEarthheart
T2

Poison

Armadillo Warrior · Common

+13.9%
T4

Berserk

Aleera, Nightmare-Eater · Rare

Replace : Punching Bag

+10.7%
T6

Earthheart

Aleera, Nightmare-Eater · Rare

Replace : Shadowheart

+4%

Expected value of a random purchase, before → after this plan: +2.9% → +0.4%

Avoid for this deck

AoE · Bomba · Shield · Waterheart · Fireheart · Lightheart · Natureheart · Heart Resistance · Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Phoenix · Taunt · Revenge · Temporality · Tenacity

Theoretical score12,192
Estimated elimination6.2 turns
Effective HP2,662
Healing0
Spamtons / turn27

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -0.1% · 7.1 turnsSecond +0.1% · 6.8 turns

Strengths

  • Eliminates the opponent in 6.2 turns.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 8.2 turns.
  • Struggles against a deck resisting Earth: elimination in 7.6 turns.
  • No healing.

How the game goes

  1. Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
  2. Turn 6: damage peak (1,324).
  3. Turn 7: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

F/W-Shield

Aleera, Nightmare-Eater

Fire resistance (+25%) Water resistance (+25%)

Recommended

Shared Shield

Yotaru, Leafguard

Increases the elemental resistances of all allied cards by (+5%).

Recommended

Soul Armor

Armadillo Warrior

Whenever a card on the field dies, this card's elemental resistances increase by (+10%)

Recommended

Evolution

Rob the Adventurer

If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Recommended
Adapt in the workshop

How it wins

Generation

No ability generates bonuses: the deck relies on its talents and starting Tox.

Damage

Word-Chew (Aleera, Nightmare-Eater): 63% of the damage; Sandstorm (Armadillo Warrior): 37% of the damage. 3,040 useful damage, opponent eliminated in 6.2 turns.

Survival

No healing: with 2,662 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 173 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
Rob the Adventurer
AdventureRob the Adventurer
Armadillo Warrior
SandstormArmadillo Warrior
73 damage
02Turn 2300 damage
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Rob the Adventurer
AdventureRob the Adventurer
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
189 damage
Armadillo Warrior
SandstormArmadillo Warrior
111 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3137 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
Rob the Adventurer
AdventureRob the Adventurer
Armadillo Warrior
SandstormArmadillo Warrior
137 damage
04Turn 4842 damage
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Rob the Adventurer
AdventureRob the Adventurer
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
653 damage
Armadillo Warrior
SandstormArmadillo Warrior
189 damage
05Turn 5226 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
Rob the Adventurer
AdventureRob the Adventurer
Armadillo Warrior
SandstormArmadillo Warrior
226 damage
06Turn 61,254 damage
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Rob the Adventurer
AdventureRob the Adventurer
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
1,041 damage
Armadillo Warrior
SandstormArmadillo Warrior
213 damage
07Turn 7161 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
Rob the Adventurer
AdventureRob the Adventurer
Armadillo Warrior
SandstormArmadillo Warrior
161 damage
08Turn 8Simulation complete.

Simulation complete.

09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.