Apprentice of Death + Shadow Spirit

Apprentice of Death + Shadow Spirit (with Moxilys and Rob the Adventurer) is part of the SPAM 1.28.1 tier list at Gold · Crystal; with these talents it is tier D in all three ranks. Midrange deck across 3 elements, estimated elimination in 12.4 turns; first Tox to aim for: Shadowheart on turn 2.

AccessibleMidrangeShadowFire
DTier27.2% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverD

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Moxilys, the Humming One

Shadow · Common

  1. Dark IdeaabilityDeck core
  2. RegenairabilityDeck core
  3. Free slotT2
    to buy

Rob the Adventurer

Earth · Common

  1. AdventureabilityDeck core
  2. Replace : ShadowheartT8
    to buy
  3. Replace : EarthheartT6
    to buy

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. Replace : GraveyardT10
    to buy
  3. toxDeck core

Shadow Spirit

Shadow · Common

  1. Shadow BreathabilityDeck core
  2. UmbralabilityDeck core
  3. Free slotT4
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings452 Spamtons generated+108.1% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 71 SpamtonsShadowheart
  2. T4Luck 4 · 196 SpamtonsPhoenix
  3. T6Luck 6 · 255 SpamtonsBerserk
  4. T8Luck 8 · 359 SpamtonsShadowheart
  5. T10Luck 10 · 452 SpamtonsGraveyard
T2

Shadowheart

Moxilys, the Humming One · Common

+18.7%
T4

Phoenix

Shadow Spirit · Rare

+50.9%
T6

Berserk

Rob the Adventurer · Rare

Replace : Earthheart

+19.5%
T8

Shadowheart

Rob the Adventurer · Epic

Replace : Shadowheart

+14.9%
T10

Graveyard

Apprentice of Death · Epic

Replace : Graveyard

+4.2%

Expected value of a random purchase, before → after this plan: +8.6% → +0%

Avoid for this deck

Camouflage · Waterheart · Lightheart · Earthheart · Shapeshifter · Taunt · Reset

Theoretical score7,349
Estimated elimination12.4 turns
Effective HP4,111
Healing485
Spamtons / turn34

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +8% · 12.5 turnsSecond -8% · 14.5 turns

Strengths

  • 485 healing over the game.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 16.3 turns.
  • Struggles against a deck resisting Fire: elimination in 13.7 turns.
  • Slow: doesn’t eliminate the opponent within 10 turns.

How the game goes

  1. Turn 1: first bonuses (Shadow Spirit).
  2. Turn 5: first big hit, Nocturnal Burn (Apprentice of Death).
  3. Turn 7: damage peak (788).
  4. No elimination within 10 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Life-8

Moxilys, the Humming One

The card's HP and max HP are doubled at the start of turn 8

Recommended

Doomed Hour

Rob the Adventurer

Applies Eternity to all enemy cards when this card is killed.

Recommended

Doomed Hour

Apprentice of Death

Applies Eternity to all enemy cards when this card is killed.

Recommended

Cavalry

Shadow Spirit

Increases the max HP of all other allied cards by (+100)

Recommended
Adapt in the workshop

How it wins

Generation

Shadow Spirit (+8 Shadow). First bonuses on turn 1.

Damage

Nocturnal Burn (Apprentice of Death): 65% of the damage; Dark Idea (Moxilys, the Humming One): 32% of the damage. 2,446 useful damage, no elimination within 10 turns (estimated around turn 12).

Survival

485 healing over the game, mostly from Moxilys, the Humming One. 4,111 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 112 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+40
Rob the Adventurer
AdventureRob the Adventurer
Shadow Spirit
Shadow BreathShadow Spirit
12 damageShadow +1
02Turn 215 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+40
Rob the Adventurer
AdventureRob the Adventurer
Shadow Spirit
Shadow BreathShadow Spirit
15 damageShadow +1
See the rest of the planCollapse the plan+8 turns
03Turn 3348 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+40
Rob the Adventurer
AdventureRob the Adventurer
Apprentice of Death
Nocturnal BurnApprentice of Death
330 damage
Shadow Spirit
Shadow BreathShadow Spirit
18 damageShadow +1
04Turn 420 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+40
Rob the Adventurer
AdventureRob the Adventurer
Shadow Spirit
Shadow BreathShadow Spirit
20 damageShadow +1
05Turn 5528 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+53
Rob the Adventurer
AdventureRob the Adventurer
Apprentice of Death
Nocturnal BurnApprentice of Death
528 damage
06Turn 60 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+53
Rob the Adventurer
AdventureRob the Adventurer
07Turn 7788 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+53
Rob the Adventurer
AdventureRob the Adventurer
Moxilys, the Humming One
Dark IdeaMoxilys, the Humming One
788 damage
08Turn 8735 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+65
Apprentice of Death
Nocturnal BurnApprentice of Death
735 damage
09Turn 90 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+65
10Turn 100 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+77