Tree of Mysteries
Tree of Mysteries
4Sacred Healing
1Vital Drain
2000/2000
10

Tree of Mysteries

ANature · Rare · Standard

2,000HP10Spamtons / turn

Three unlockable talents · one active
  1. Talent 2Judgment-8

    Gains a random attack from the game at the start of turn 8

  2. Talent 3Weaken

    Reduces the elemental resistances of all enemy cards by (-1%) per turn

Three ability slots
  1. Sacred Healingability · Cooldown 4

    Apply Taunt to the caster Heal 40 in a random element to all allied cards

    4
  2. Vital Drainability · Cooldown 1

    Steals 25 max HP from each enemy card

    1
  3. Free slotOpen to a shop Tox

Illustration byKilian_bllt

Full card details

Illustration by Kilian_bllt

NatureRare#141

Tree of Mysteries

Tree of Mysteries, a rare Nature card, is tier A in all three ranks (27th of 151 at Celeste · Legend). Recommended talent: Reducer. Best partners: Armadillo Warrior and Nebular Aristocrat. It appears in 3 ranked decks.

Defense
2,000Health points
10Spamtons / turn
#27Rank / 151
AGold · Crystal · #25
ABronze · Silver · #37
Attack63
Generation0
Defense96
Support83
Control0
Economy62

Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.

My cards

Abilities

Sacred Healing

4 turns

Apply Taunt to the caster Heal 40 in a random element to all allied cards

Accuracy 100%Critical 1%

Vital Drain

1 turn

Steals 25 max HP from each enemy card

Accuracy 50%Critical 0%

Talents

The card tier is measured with the talent that suits it best; the recommended talent is the one that adds the most to a deck.

Judgment-8

Card tier

Gains a random attack from the game at the start of turn 8

Δ 268.9 · Theoretical score

Weaken

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Δ 287.3 · Theoretical score

Its best decks

3 ranked decks play this card, from best to worst.

All decks

Resistances

-50%Fire
-50%Water
-50%Earth
-50%Nature
-50%Shadow
-50%Light
Artificial Creature · Lonely Isles

Lore

Born of the tireless work of Gabriel and Lumisaros at the center of the Great Continent, the Tree of Mysteries regulates the elements of the elemactive zones, allowing this stabilized energy to be used in the everyday technologies of the Pixarchs. After Aurelia's sacrifice, thousands of butterflies flocked to this tree, drawn by the monument's strong elemental concentration. To protect the tree in the Pixarchs' absence, the Astral Healer used Gabriel's staff to give life to other reptilian Anthropomorphs. The ancient Dhöggeïr Aldrin also makes sure that the Lonely Isles are accessible only to a chosen one. When the continent cracked apart, immense rocks rose into the sky and were held aloft. The wild nature that grew on these islands is said to be linked to the tree, which still stands at the very heart of the archipelago. The Tree of Mysteries arouses great curiosity, so much so that many believe it is responsible for the flying nature of the Lonely Isles.

Best partners

The cards that work best with it in our simulations.