Commando Gerz + Aleera

Commando Gerz + Aleera (with Tree of Mysteries and Armadillo Warrior) is the 4th deck with an intermediate collection in the SPAM 1.28.1 tier list at Celeste · Legend (tier A); with these talents it is S at Bronze · Silver and S at Gold · Crystal. Aggro deck in Shadow and Earth, estimated elimination in 5.9 turns; first Tox to aim for: Poison on turn 2.

IntermediateAggro / burstShadowEarth
ATier82.6% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendAGold · CrystalSBronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Aleera, Nightmare-Eater

Shadow · Common

  1. Word-ChewabilityDeck core
  2. Replace : Punching BagT6
    to buy
  3. toxReplaceable

Tree of Mysteries

Nature · Rare

  1. Sacred HealingabilityDeck core
  2. Vital DrainabilityDeck core
  3. Free slotT4
    to buy

Armadillo Warrior

Earth · Rare

  1. SandstormabilityDeck core
  2. toxDeck core
  3. Free slotT2
    to buy

Commando Gerz

Earth · Rare

  1. CigarillosabilityDeck core
  2. Final DelightabilityDeck core
  3. toxReplaceable

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

3 shop openings183 Spamtons generated+21% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 57 SpamtonsPoison
  2. T4Luck 4 · 118 SpamtonsBerserk
  3. T6Luck 6 · 183 SpamtonsVitalheart
T2

Poison

Armadillo Warrior · Common

+8.9%
T4

Berserk

Tree of Mysteries · Rare

+7.9%
T6

Vitalheart

Aleera, Nightmare-Eater · Rare

Replace : Punching Bag

+4.2%

Expected value of a random purchase, before → after this plan: +0.9% → +0.2%

Avoid for this deck

AoE · Bomba · Camouflage · Waterheart · Fireheart · Lightheart · Natureheart · Eternity · Freeze · Shapeshifter · Optimisation · Phoenix · Taunt · Revenge · Temporality · Tenacity · Avenger

Theoretical score14,420
Estimated elimination5.9 turns
Effective HP5,016
Healing263
Spamtons / turn27

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -0.9% · 7.3 turnsSecond +0.9% · 7 turns

Strengths

  • Eliminates the opponent in 5.9 turns.
  • 263 healing over the game.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 8.2 turns.
  • Struggles against a deck resisting Earth: elimination in 7.5 turns.
  • Only one generator: Commando Gerz.

How the game goes

  1. Turn 1: first bonuses (Commando Gerz).
  2. Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
  3. Turn 6: damage peak (975).
  4. Turn 6: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Resilience

Aleera, Nightmare-Eater

While this card's HP is below 50%, its elemental resistances increase by (+25%).

Recommended

Reducer

Tree of Mysteries

At the start of your first turn, a random allied card receives "Temporality"

Recommended

Soul Armor

Armadillo Warrior

Whenever a card on the field dies, this card's elemental resistances increase by (+10%)

Recommended

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended
Adapt in the workshop

How it wins

Generation

Commando Gerz (+9 Earth, +9 Light). First bonuses on turn 1.

Damage

Word-Chew (Aleera, Nightmare-Eater): 73% of the damage; Sandstorm (Armadillo Warrior): 27% of the damage. 3,040 useful damage, opponent eliminated in 5.9 turns.

Survival

263 healing over the game, mostly from Tree of Mysteries. 5,016 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 194 damage
Tree of Mysteries
Vital DrainTree of Mysteries
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Armadillo Warrior
SandstormArmadillo Warrior
94 damage
02Turn 2358 damage
Tree of Mysteries
Vital DrainTree of Mysteries
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
261 damage
Armadillo Warrior
SandstormArmadillo Warrior
97 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3119 damage
Tree of Mysteries
Vital DrainTree of Mysteries
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Armadillo Warrior
SandstormArmadillo Warrior
119 damage
04Turn 4812 damage
Tree of Mysteries
Sacred HealingTree of Mysteries
+263
Tree of Mysteries
Vital DrainTree of Mysteries
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
689 damage
Armadillo Warrior
SandstormArmadillo Warrior
123 damage
05Turn 5153 damage
Tree of Mysteries
Vital DrainTree of Mysteries
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Armadillo Warrior
SandstormArmadillo Warrior
153 damage
06Turn 6929 damage
Tree of Mysteries
Vital DrainTree of Mysteries
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
850 damage
Armadillo Warrior
SandstormArmadillo Warrior
79 damage
07Turn 7Simulation complete.

Simulation complete.

08Turn 8Simulation complete.

Simulation complete.

09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.