- Word-ChewabilityDeck core
- Replace : Punching BagT6to buy
- toxReplaceable
Commando Gerz + Aleera
Commando Gerz + Aleera (with Tree of Mysteries and Armadillo Warrior) is the 4th deck with an intermediate collection in the SPAM 1.28.1 tier list at Celeste · Legend (tier A); with these talents it is S at Bronze · Silver and S at Gold · Crystal. Aggro deck in Shadow and Earth, estimated elimination in 5.9 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendAGold · CrystalSBronze · SilverS
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Sacred HealingabilityDeck core
- Vital DrainabilityDeck core
- Free slotT4to buy
- SandstormabilityDeck core
- toxDeck core
- Free slotT2to buy
- CigarillosabilityDeck core
- Final DelightabilityDeck core
- toxReplaceable
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Berserk
- T6Vitalheart
Poison
Armadillo Warrior · Common
Berserk
Tree of Mysteries · Rare
Vitalheart
Aleera, Nightmare-Eater · Rare
Replace : Punching Bag
Expected value of a random purchase, before → after this plan: +0.9% → +0.2%
Avoid for this deck
AoE · Bomba · Camouflage · Waterheart · Fireheart · Lightheart · Natureheart · Eternity · Freeze · Shapeshifter · Optimisation · Phoenix · Taunt · Revenge · Temporality · Tenacity · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -0.9% · 7.3 turnsSecond +0.9% · 7 turns
- Fragile deck+14.8%5.3 turns · strength
- Tank deck-23.2%9.4 turns · weakness
- Resists Fire0%6.8 turns
- Resists Water0%6.8 turns
- Resists Earth-6.5%7.5 turns · weakness
- Resists Nature0%6.8 turns
- Resists Shadow-12.3%8.2 turns · weakness
- Resists Light-0.2%6.9 turns
Strengths
- Eliminates the opponent in 5.9 turns.
- 263 healing over the game.
- Has control effects.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 8.2 turns.
- Struggles against a deck resisting Earth: elimination in 7.5 turns.
- Only one generator: Commando Gerz.
How the game goes
- Turn 1: first bonuses (Commando Gerz).
- Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
- Turn 6: damage peak (975).
- Turn 6: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Resilience
Aleera, Nightmare-EaterWhile this card's HP is below 50%, its elemental resistances increase by (+25%).
RecommendedReducer
Tree of MysteriesAt the start of your first turn, a random allied card receives "Temporality"
RecommendedSoul Armor
Armadillo WarriorWhenever a card on the field dies, this card's elemental resistances increase by (+10%)
RecommendedSoul Vitality
Commando GerzWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedHow it wins
Generation
Commando Gerz (+9 Earth, +9 Light). First bonuses on turn 1.
Damage
Word-Chew (Aleera, Nightmare-Eater): 73% of the damage; Sandstorm (Armadillo Warrior): 27% of the damage. 3,040 useful damage, opponent eliminated in 5.9 turns.
Survival
263 healing over the game, mostly from Tree of Mysteries. 5,016 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 194 damage
02Turn 2358 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3119 damage
04Turn 4812 damage
05Turn 5153 damage
06Turn 6929 damage
07Turn 7Simulation complete.
Simulation complete.
08Turn 8Simulation complete.
Simulation complete.
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.