- SandstormabilityDeck core
- toxDeck core
- Free slotT2to buy
Aleera + Paguroniyx
Aleera + Paguroniyx (with Armadillo Warrior and Tree of Mysteries) is part of the SPAM 1.28.1 tier list at Gold · Crystal; with these talents it is tier A at Celeste · Legend, S at Gold · Crystal and S at Bronze · Silver. Aggro deck in Shadow, estimated elimination in 7 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendAGold · CrystalSBronze · SilverS
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Word-ChewabilityDeck core
- toxReplaceable
- Replace : ShadowheartT6to buy
- BurrowabilityDeck core
- Venomous ShearsabilityReplaceable
- toxReplaceable
- Sacred HealingabilityDeck core
- Vital DrainabilityDeck core
- Free slotT4to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Berserk
- T6Poison
Poison
Armadillo Warrior · Common
Berserk
Tree of Mysteries · Rare
Poison
Aleera, Nightmare-Eater · Rare
Replace : Shadowheart
Expected value of a random purchase, before → after this plan: +1.5% → +0.4%
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -2.5% · 7.5 turnsSecond +2.5% · 6.9 turns
- Fragile deck+5.8%5.8 turns · strength
- Tank deck-35.3%10.6 turns · weakness
- Resists Fire0%6.5 turns
- Resists Water0%6.5 turns
- Resists Earth-5.1%7.1 turns · weakness
- Resists Nature0%6.5 turns
- Resists Shadow-23%9.1 turns · weakness
- Resists Light0%6.5 turns
Strengths
- Eliminates the opponent in 7 turns.
- 202 healing over the game.
- Has control effects.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 9.1 turns.
- Struggles against a deck resisting Earth: elimination in 7.1 turns.
- Relies on Word-Chew (Aleera, Nightmare-Eater).
How the game goes
- Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
- Turn 6: damage peak (926).
- Turn 7: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Aquatic Field
Armadillo WarriorWater bonus (+7).
RecommendedResilience
Aleera, Nightmare-EaterWhile this card's HP is below 50%, its elemental resistances increase by (+25%).
RecommendedSoul Vitality
PaguroniyxWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedReducer
Tree of MysteriesAt the start of your first turn, a random allied card receives "Temporality"
RecommendedHow it wins
Generation
No ability generates bonuses: the deck relies on its talents and starting Tox.
Damage
Word-Chew (Aleera, Nightmare-Eater): 72% of the damage; Sandstorm (Armadillo Warrior): 18% of the damage. 3,040 useful damage, opponent eliminated in 7 turns.
Survival
202 healing over the game, mostly from Tree of Mysteries. 5,463 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 191 damage
02Turn 2272 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3106 damage
04Turn 4668 damage
05Turn 5122 damage
06Turn 6768 damage
07Turn 7102 damage
08Turn 8Simulation complete.
Simulation complete.
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.