Pyro + Apprentice of Death

Pyro + Apprentice of Death (with The Inventor and Herald of Ashes) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier D at Celeste · Legend, D at Gold · Crystal and C at Bronze · Silver. Midrange deck in Fire and Shadow, estimated elimination in 13.4 turns; first Tox to aim for: Graveyard on turn 2.

AccessibleMidrangeFireShadow
DTier34.6% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

The Inventor

Fire · Common

  1. MateriaabilityDeck core
  2. RainbowabilityDeck core
  3. toxDeck core

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. Replace : GraveyardT10
    to buy
  3. toxDeck core

Herald of Ashes

Fire · Common

  1. Dragon's BreathabilityDeck core
  2. Replace : SmokeT8
    to buy
  3. Replace : LuckyT6
    to buy

Pyro

Fire · Common

  1. ConflagrationabilityDeck core
  2. Free slotT2
    to buy
  3. Free slotT4
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings375 Spamtons generated+130.5% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 3 · 53 SpamtonsGraveyard
  2. T4Luck 6 · 160 SpamtonsPhoenix
  3. T6Luck 9 · 259 SpamtonsFireheart
  4. T8Luck 11 · 346 SpamtonsBerserk
  5. T10Luck 13 · 375 SpamtonsGraveyard
T2

Graveyard

Pyro · Common

+20.1%
T4

Phoenix

Pyro · Common

+42.7%
T6

Fireheart

Herald of Ashes · Epic

Replace : Lucky

+40%
T8

Berserk

Herald of Ashes · Epic

Replace : Smoke

+21.8%
T10

Graveyard

Apprentice of Death · Epic

Replace : Graveyard

+5.9%

Expected value of a random purchase, before → after this plan: +26.5% → +0%

Avoid for this deck

Shapeshifter · Optimisation · Reset · Temporality · Avenger

Theoretical score7,739
Estimated elimination13.4 turns
Effective HP4,497
Healing0
Spamtons / turn25

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +0.1% · 13.1 turnsSecond -0.1% · 13.2 turns

Strengths

  • 3 cards generate bonuses.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Fire: elimination in 14.1 turns.
  • Struggles against a deck resisting Shadow: elimination in 13.7 turns.
  • No healing.

How the game goes

  1. Turn 1: first bonuses (Pyro).
  2. Turn 5: first big hit, Nocturnal Burn (Apprentice of Death).
  3. Turn 7: damage peak (594).
  4. No elimination within 10 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

The Inventor

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Doomed Hour

Apprentice of Death

Applies Eternity to all enemy cards when this card is killed.

Recommended

Focus

Herald of Ashes

At the start of each turn, this card has a 25% chance to gain Taunt.

Recommended

Crit Sphere

Pyro

Increases this card's critical chance by (+2%) each turn

Recommended
Adapt in the workshop

How it wins

Generation

Pyro (+4 Fire); The Inventor (+10 everywhere); Herald of Ashes (+10 Fire, +10 Nature). First bonuses on turn 1.

Damage

Nocturnal Burn (Apprentice of Death): 48% of the damage; Rainbow (The Inventor): 29% of the damage. 2,174 useful damage, no elimination within 10 turns (estimated around turn 13).

Survival

No healing: with 4,497 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 173 damage
Pyro
ConflagrationPyro
51 damageFire +1
The Inventor
RainbowThe Inventor
22 damage
02Turn 293 damage
The Inventor
MateriaThe Inventor
All +2
Pyro
ConflagrationPyro
65 damageFire +1
The Inventor
RainbowThe Inventor
28 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3442 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
230 damage
Herald of Ashes
Dragon's BreathHerald of Ashes
82 damageFire +5 · Nature +5
Pyro
ConflagrationPyro
94 damageFire +1
The Inventor
RainbowThe Inventor
36 damage
04Turn 4152 damage
The Inventor
MateriaThe Inventor
All +2
Pyro
ConflagrationPyro
110 damageFire +1
The Inventor
RainbowThe Inventor
42 damage
05Turn 5431 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
376 damage
The Inventor
RainbowThe Inventor
55 damage
06Turn 6205 damage
The Inventor
MateriaThe Inventor
All +2
Herald of Ashes
Dragon's BreathHerald of Ashes
137 damageFire +5 · Nature +5
The Inventor
RainbowThe Inventor
68 damage
07Turn 7594 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
501 damage
The Inventor
RainbowThe Inventor
93 damage
08Turn 899 damage
The Inventor
MateriaThe Inventor
All +2
The Inventor
RainbowThe Inventor
99 damage
09Turn 9111 damage
The Inventor
RainbowThe Inventor
111 damage
10Turn 10117 damage
The Inventor
MateriaThe Inventor
All +2
The Inventor
RainbowThe Inventor
117 damage