- CocoonabilityDeck core
- CaterpillarabilityDeck core
- ButterflyabilityDeck core
Gabriel + Sky Dragon
Gabriel + Sky Dragon (with Imaginary Panther and Blade of the Forest) is the 30th deck with an advanced collection in the SPAM 1.26 tier list at Celeste · Legend (tier D); with these talents it is C at Bronze · Silver and C at Gold · Crystal. Midrange deck in Nature, estimated elimination in 8.7 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Crazy SpeedabilityDeck core
- Free slotT2to buy
- Free slotT4to buy
- PincersabilityDeck core
- Critical RecoveryabilityDeck core
- Free slotT6to buy
- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4AoE
- T6Natureheart
- T8skip
Poison
Imaginary Panther · Common
AoE
Imaginary Panther · Rare
Natureheart
Blade of the Forest · Rare
Expected value of a random purchase, before → after this plan: +2% → +0%
Avoid for this deck
Waterheart · Shadowheart · Fireheart · Earthheart · Eternity · Freeze · Inversion · Shapeshifter · Taunt · Revenge · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +4.5% · 10.5 turnsSecond -4.5% · 11.3 turns
- Fragile deck+31.3%7.8 turns · strength
- Tank deck-29.3%14.3 turns · weakness
- Resists Fire0%10.2 turns
- Resists Water0%10.2 turns
- Resists Earth0%10.2 turns
- Resists Nature-24.4%13.4 turns · weakness
- Resists Shadow0%10.2 turns
- Resists Light-10.6%11.3 turns · weakness
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 8.7 turns.
- 387 healing over the game.
Weak spots
- Struggles against a deck resisting Nature: elimination in 13.4 turns.
- Struggles against a deck resisting Light: elimination in 11.3 turns.
How the game goes
- Turn 3: first bonuses (Gabriel).
- Turn 4: first big hit, Call of the Forest (Sky Dragon).
- Turn 9: damage peak (1,006).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Vitality
GabrielWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedRoulette
Imaginary PantherAll of this card's abilities gain Echo (10%).
RecommendedNature Heart
Blade of the ForestStart the game with the "Natureheart" passive
RecommendedUltimate Reset
Sky DragonThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedHow it wins
Generation
Gabriel (+30 Nature); Sky Dragon (+16 Nature). First bonuses on turn 3.
Damage
Call of the Forest (Sky Dragon): 48% of the damage; Crazy Speed (Imaginary Panther): 28% of the damage. 2,960 useful damage, opponent eliminated in 8.7 turns.
Survival
387 healing over the game, mostly from Blade of the Forest. 4,414 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 141 damage
02Turn 245 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3102 damage
04Turn 4442 damage
05Turn 597 damage
06Turn 6266 damage
07Turn 7654 damage
08Turn 8709 damage
09Turn 91,006 damage
10Turn 10Simulation complete.
Simulation complete.