The Inventor + Apprentice of Death

The Inventor + Apprentice of Death (with Snow Warrior and Nebular Aristocrat) is in the SPAM 1.23 tier list at Celeste · Legend, tier B (13th of 40); with these talents it is S at Bronze · Silver and A at Gold · Crystal. Midrange deck in Fire and Shadow, estimated elimination in 7.6 turns; first Tox to aim for: Graveyard on turn 2.

AccessibleMidrangeFireShadow
BTier78.3% · Relative indexv1.23

By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

The Inventor

Fire · Common

  1. MateriaabilityDeck core
  2. RainbowabilityDeck core
  3. toxDeck core

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. Replace : GraveyardT8
    to buy
  3. toxDeck core

Snow Warrior

Earth · Common

  1. EarthcleaveabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT2
    to buy

Nebular Aristocrat

Light · Common

  1. Cosmic MasqueradeabilityDeck core
  2. Free slotT4
    to buy
  3. Free slotT6
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings295 Spamtons generated+31.6% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 45 SpamtonsGraveyard
  2. T4Luck 4 · 144 SpamtonsGraveyard
  3. T6Luck 6 · 244 SpamtonsPhoenix
  4. T8Luck 8 · 295 SpamtonsGraveyard
T2

Graveyard

Snow Warrior · Common

+6.1%
T4

Graveyard

Nebular Aristocrat · Rare

+13.2%
T6

Phoenix

Nebular Aristocrat · Rare

+8.7%
T8

Graveyard

Apprentice of Death · Epic

Replace : Graveyard

+3.6%

Expected value of a random purchase, before → after this plan: +2.1% → +0%

Avoid for this deck

Brutal · Heart Resistance · Erosion · Eternity · Freeze · Inversion · Shapeshifter · Multiplier · Optimisation · Poison · Taunt · Reset · Revenge · Temporality · Tenacity

Theoretical score13,104
Estimated elimination7.6 turns
Effective HP4,606
Healing0
Spamtons / turn21

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -4.4% · 8.5 turnsSecond +4.4% · 7.6 turns

Strengths

  • 2 cards generate bonuses.
  • Eliminates the opponent in 7.6 turns.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Fire: elimination in 8.1 turns.
  • Struggles against a deck resisting Shadow: elimination in 8.1 turns.
  • No healing.

How the game goes

  1. Turn 2: first bonuses (The Inventor).
  2. Turn 5: first big hit, Nocturnal Burn (Apprentice of Death).
  3. Turn 6: damage peak (908).
  4. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

The Inventor

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Hardening

Apprentice of Death

Increases this card’s elemental resistances by (+15%).

Recommended

Bomb-8

Snow Warrior

Applies the "Bomba" passive on turn 8

Recommended

Transition

Nebular Aristocrat

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended
Adapt in the workshop

How it wins

Generation

The Inventor (+8 everywhere); Snow Warrior (+6 everywhere). First bonuses on turn 2.

Damage

Nocturnal Burn (Apprentice of Death): 81% of the damage; Rainbow (The Inventor): 13% of the damage. 2,920 useful damage, opponent eliminated in 7.6 turns.

Survival

No healing: with 4,606 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 121 damage
The Inventor
RainbowThe Inventor
21 damage
02Turn 227 damage
The Inventor
MateriaThe Inventor
All +2
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
The Inventor
RainbowThe Inventor
27 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3428 damage
Snow Warrior
MultiboostSnow Warrior
All +3
Apprentice of Death
Nocturnal BurnApprentice of Death
319 damage
Snow Warrior
EarthcleaveSnow Warrior
70 damage
The Inventor
RainbowThe Inventor
39 damage
04Turn 445 damage
The Inventor
MateriaThe Inventor
All +2
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
The Inventor
RainbowThe Inventor
45 damage
05Turn 5547 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
490 damage
The Inventor
RainbowThe Inventor
57 damage
06Turn 6908 damage
Snow Warrior
MultiboostSnow Warrior
All +3
The Inventor
MateriaThe Inventor
All +2
Apprentice of Death
Nocturnal BurnApprentice of Death
680 damage
Snow Warrior
EarthcleaveSnow Warrior
127 damage
The Inventor
RainbowThe Inventor
101 damage
07Turn 7670 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
569 damage
The Inventor
RainbowThe Inventor
101 damage
08Turn 8436 damage
The Inventor
MateriaThe Inventor
All +2
Apprentice of Death
Nocturnal BurnApprentice of Death
436 damage
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.