- Replace : EarthcleaveT8to buy
- MultiboostabilityDeck core
- Free slotT2to buy
Apprentice of Death + Aidan
Apprentice of Death + Aidan (with Snow Warrior and The Inventor) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier D at Celeste · Legend, C at Gold · Crystal and C at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 9.5 turns; first Tox to aim for: Berserk on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Nocturnal BurnabilityDeck core
- toxReplaceable
- toxDeck core
- LucksterabilityDeck core
- Replace : Pay-torchT4to buy
- Replace : VanishT6to buy
- MateriaabilityDeck core
- RainbowabilityDeck core
- toxDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Berserk
- T4Berserk
- T6Graveyard
- T8Berserk
- T10skip
Berserk
Snow Warrior · Common
Berserk
Aidan · Rare
Replace : Pay-torch (ability)
Graveyard
Aidan · Rare
Replace : Vanish
Berserk
Snow Warrior · Epic
Replace : Earthcleave (ability)
Expected value of a random purchase, before → after this plan: +10.9% → +0%
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +2% · 10.5 turnsSecond -2% · 10.7 turns
- Fragile deck+14.5%8.4 turns · strength
- Tank deck-30.6%13.6 turns · weakness
- Resists Fire-14.2%11.2 turns · weakness
- Resists Water-3.6%10 turns
- Resists Earth-15.2%11.2 turns · weakness
- Resists Nature-3.6%10 turns
- Resists Shadow-15.9%11.4 turns · weakness
- Resists Light-3.6%10 turns
Strengths
- 3 cards generate bonuses.
- Eliminates the opponent in 9.5 turns.
- Has control effects.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 11.4 turns.
- Struggles against a deck resisting Earth: elimination in 11.2 turns.
- No healing.
How the game goes
- Turn 1: first bonuses (Aidan).
- Turn 3: first big hit, Nocturnal Burn (Apprentice of Death).
- Turn 6: damage peak (721).
- Turn 10: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Vital Chance
Snow WarriorThis card has a 10% chance to heal instead of taking damage when attacked.
RecommendedHardening
Apprentice of DeathIncreases this card’s elemental resistances by (+15%).
RecommendedFocus
AidanAt the start of each turn, this card has a 25% chance to gain Taunt.
RecommendedSoul Vitality
The InventorWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedHow it wins
Generation
Aidan (+80 random); The Inventor (+10 everywhere); Snow Warrior (+6 everywhere). First bonuses on turn 1.
Damage
Nocturnal Burn (Apprentice of Death): 55% of the damage; Rainbow (The Inventor): 30% of the damage. 2,920 useful damage, opponent eliminated in 9.5 turns.
Survival
No healing: with 4,971 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.