- Cosmic FlamesabilityDeck core
- Cosmic LightabilityDeck core
- Replace : BerserkT6to buy
Squall + The Inventor
Squall + The Inventor (with Astry and Apprentice of Death) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier D at Celeste · Legend, C at Gold · Crystal and B at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 8.7 turns; first Tox to aim for: Reflection on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverB
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- MateriaabilityDeck core
- RainbowabilityDeck core
- toxDeck core
- Misunderstood GeniusabilityDeck core
- Replace : ChiaroscuroT4to buy
- Free slotT2to buy
- Nocturnal BurnabilityDeck core
- Replace : GraveyardT8to buy
- toxDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Reflection
- T4Graveyard
- T6Berserk
- T8Graveyard
Reflection
Astry · Common
Graveyard
Astry · Rare
Replace : Chiaroscuro (ability)
Berserk
Squall, Emissary of Nightmares · Rare
Replace : Berserk
Graveyard
Apprentice of Death · Epic
Replace : Graveyard
Expected value of a random purchase, before → after this plan: +3.6% → +0%
Avoid for this deck
Brutal · Erosion · Inversion · Shapeshifter · Optimisation · Poison · Taunt · Reset · Revenge · Temporality · Tenacity · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -2.4% · 11.2 turnsSecond +2.4% · 10.8 turns
- Fragile deck+38.1%6.6 turns · strength
- Tank deck-58.3%15.8 turns · weakness
- Resists Fire-24.8%12 turns · weakness
- Resists Water-15.8%10.9 turns · weakness
- Resists Earth-15.8%10.9 turns · weakness
- Resists Nature-15.8%10.9 turns · weakness
- Resists Shadow-20.5%11.4 turns · weakness
- Resists Light-16.2%11 turns · weakness
Strengths
- 3 cards generate bonuses.
- Eliminates the opponent in 8.7 turns.
- 60 healing over the game.
Weak spots
- Struggles against a deck resisting Fire: elimination in 12 turns.
- Struggles against a deck resisting Shadow: elimination in 11.4 turns.
How the game goes
- Turn 2: first bonuses (The Inventor).
- Turn 5: first big hit, Nocturnal Burn (Apprentice of Death).
- Turn 9: damage peak (883).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
One Man Army
Squall, Emissary of NightmaresEach time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+5).
RecommendedRoulette
The InventorAll of this card's abilities gain Echo (10%).
RecommendedMystery
AstryStart the game with the "Mystery" passive
RecommendedHardening
Apprentice of DeathIncreases this card’s elemental resistances by (+15%).
RecommendedHow it wins
Generation
The Inventor (+8 everywhere); Squall, Emissary of Nightmares (+9 Fire, +9 Light); Astry (+40 random). First bonuses on turn 2.
Damage
Nocturnal Burn (Apprentice of Death): 37% of the damage; Rainbow (The Inventor): 28% of the damage. 2,920 useful damage, opponent eliminated in 8.7 turns.
Survival
60 healing over the game, mostly from Astry. 4,004 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
See the rest of the planCollapse the plan+8 turns
03Turn 3426 damage
04Turn 483 damage
06Turn 6436 damage
09Turn 9883 damage
10Turn 10Simulation complete.
Simulation complete.