The Inventor + Apprentice of Death

The Inventor + Apprentice of Death (with Mistress of Tints and Faerylia) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier B at Celeste · Legend, A at Gold · Crystal and S at Bronze · Silver. Midrange deck in Shadow and Fire, estimated elimination in 7.5 turns; first Tox to aim for: Graveyard on turn 2.

IntermediateMidrangeShadowFire
BTier79.1% · Relative indexv1.23

By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

The Inventor

Fire · Common

  1. MateriaabilityDeck core
  2. RainbowabilityDeck core
  3. toxDeck core

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT2
    to buy

Faerylia

Shadow · Epic

  1. Replace : Global AimT4
    to buy
  2. Offensive AimabilityDeck core
  3. MultiboostabilityDeck core

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. Replace : GraveyardT8
    to buy
  3. toxDeck core

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings314 Spamtons generated+23.4% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 55 SpamtonsGraveyard
  2. T4Luck 4 · 164 SpamtonsGraveyard
  3. T6Luck 6 · 217 Spamtonsskip
  4. T8Luck 8 · 314 SpamtonsGraveyard
T2

Graveyard

Mistress of Tints · Common

+7%
T4

Graveyard

Faerylia · Rare

Replace : Global Aim (ability)

+9.5%
T8

Graveyard

Apprentice of Death · Epic

Replace : Graveyard

+7%

Expected value of a random purchase, before → after this plan: +7.8% → +0%

Avoid for this deck

Heart Resistance · Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Taunt · Reset · Temporality

Theoretical score13,209
Estimated elimination7.5 turns
Effective HP4,866
Healing0
Spamtons / turn26

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -2.9% · 8.1 turnsSecond +2.9% · 7.4 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 7.5 turns.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Fire: elimination in 8.4 turns.
  • Struggles against a deck resisting Shadow: elimination in 8.4 turns.
  • No healing.

How the game goes

  1. Turn 2: first bonuses (The Inventor).
  2. Turn 3: first big hit, Nocturnal Burn (Apprentice of Death).
  3. Turn 6: damage peak (978).
  4. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

The Inventor

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

Multi Start

Faerylia

Gain (+3) in each element.

Recommended

Hardening

Apprentice of Death

Increases this card’s elemental resistances by (+15%).

Recommended
Adapt in the workshop

How it wins

Generation

The Inventor (+8 everywhere); Mistress of Tints (+6 everywhere); Faerylia (+3 everywhere). First bonuses on turn 2.

Damage

Nocturnal Burn (Apprentice of Death): 59% of the damage; Elemental Chaos (Mistress of Tints): 19% of the damage. 2,920 useful damage, opponent eliminated in 7.5 turns.

Survival

No healing: with 4,866 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 145 damage
The Inventor
RainbowThe Inventor
45 damage
02Turn 288 damage
The Inventor
MateriaThe Inventor
All +2
Faerylia
Offensive AimFaerylia
36 damage
The Inventor
RainbowThe Inventor
52 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3754 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Faerylia
MultiboostFaerylia
All +3
Apprentice of Death
Nocturnal BurnApprentice of Death
436 damage
Mistress of Tints
Elemental ChaosMistress of Tints
242 damage
The Inventor
RainbowThe Inventor
76 damage
04Turn 4134 damage
The Inventor
MateriaThe Inventor
All +2
The Inventor
RainbowThe Inventor
82 damage
Faerylia
Offensive AimFaerylia
52 damage
05Turn 5612 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
517 damage
The Inventor
RainbowThe Inventor
95 damage
06Turn 6979 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
The Inventor
MateriaThe Inventor
All +2
Apprentice of Death
Nocturnal BurnApprentice of Death
491 damage
Mistress of Tints
Elemental ChaosMistress of Tints
362 damage
The Inventor
RainbowThe Inventor
126 damage
07Turn 7126 damage
The Inventor
RainbowThe Inventor
126 damage
08Turn 8396 damage
The Inventor
MateriaThe Inventor
All +2
Apprentice of Death
Nocturnal BurnApprentice of Death
396 damage
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.