Midrange Nature · Imaginary Panther

Four cards. A shared purpose.

Advanced collectionMidrangeNature
BTier72.9% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Gabriel

Nature · Epic

  1. CocoonabilityKeep
  2. CaterpillarabilityKeep
  3. ButterflyabilityKeep

Imaginary Panther

Nature · Epic

  1. Crazy SpeedabilityKeep
  2. Free slotT2
    to buy
  3. Free slotT4
    to buy

Nature Spirit

Nature · Common

  1. Breeze WhisperabilityKeep
  2. WindmillabilityKeep
  3. Free slot
    to buy

Celestial Dragosaur

Nature · Common

  1. Howl StrikeabilityKeep
  2. toxKeep
  3. Free slot
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings275 Spamtons generated+22.7% Plan potential
T2

Stun

Imaginary Panther · Legendary

+16.1%
T4

Eternity

Imaginary Panther · Legendary

+6.7%

Expected value of a random purchase, before → after this plan: +0.3% → +0.1%

Avoid for this deck

AoE · Berserk · Bomba · Brutal · Graveyard · Waterheart · Shadowheart · Fireheart · Lightheart · Natureheart · Earthheart · Backlash · Erosion · Random shapeshifter · Mimicry · Multiplier · Poison · Revenge · Punching Bag · Temporality · Avenger

Theoretical score10,486
Estimated elimination9 turns
Effective HP4,843
Healing0

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 2 cards with active generation.
  • Estimated elimination in 9 turns.

Watch points

  • Sensitive to Nature resistance: -11% score, elimination in 11.2 turns against that profile.
  • No healing in the simulation.
  • No control recorded by the model.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Nature axes.
  3. 03Simulated damage peak: turn 9.
  4. 04Estimated elimination: 9 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Gabriel

Whenever a card on the field dies, this card's HP and max HP increase by (+300)

Recommended

Brutal

Imaginary Panther

Start the game with the "Brutal" passive

Recommended

Nature Heart

Nature Spirit

Start the game with the "Natureheart" passive

Recommended

Rare AOE

Celestial Dragosaur

Start the game with the "AoE" passive.

Recommended
Adapt in the workshop

Why it works

Start the engine

Gabriel, Nature Spirit feed the composition with bonuses. The main axes are Nature. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Imaginary Panther + Celestial Dragosaur have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 9 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 4,843 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 159 damage
Nature Spirit
WindmillNature Spirit
Nature +1
Nature Spirit
Breeze WhisperNature Spirit
12Nature +1
Imaginary Panther
Crazy SpeedImaginary Panther
47
02Turn 273 damage
Nature Spirit
WindmillNature Spirit
Nature +1
Nature Spirit
Breeze WhisperNature Spirit
15Nature +1
Imaginary Panther
Crazy SpeedImaginary Panther
58
See the rest of the planCollapse the plan+8 turns
03Turn 3358 damage
Nature Spirit
WindmillNature Spirit
Nature +1
Gabriel
CocoonGabriel
42Nature +5
Celestial Dragosaur
Howl StrikeCelestial Dragosaur
207
Nature Spirit
Breeze WhisperNature Spirit
22Nature +1
Imaginary Panther
Crazy SpeedImaginary Panther
87
04Turn 4123 damage
Nature Spirit
WindmillNature Spirit
Nature +1
Nature Spirit
Breeze WhisperNature Spirit
25Nature +1
Imaginary Panther
Crazy SpeedImaginary Panther
98
05Turn 5136 damage
Nature Spirit
WindmillNature Spirit
Nature +1
Nature Spirit
Breeze WhisperNature Spirit
27Nature +1
Imaginary Panther
Crazy SpeedImaginary Panther
109
06Turn 6667 damage
Gabriel
CaterpillarGabriel
149Nature +10
Celestial Dragosaur
Howl StrikeCelestial Dragosaur
369
Imaginary Panther
Crazy SpeedImaginary Panther
149
07Turn 7153 damage
Imaginary Panther
Crazy SpeedImaginary Panther
153
08Turn 8156 damage
Imaginary Panther
Crazy SpeedImaginary Panther
156
09Turn 9950 damage
Gabriel
ButterflyGabriel
322Nature +15
Celestial Dragosaur
Howl StrikeCelestial Dragosaur
413
Imaginary Panther
Crazy SpeedImaginary Panther
215
10Turn 10Simulation complete.

Simulation complete.