Ramp Nature / Water · Celestial Dragosaur

Four cards. A shared purpose.

AccessibleElemental rampNatureWater
CTier59.6% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Celestial Dragosaur

Nature · Common

  1. Howl StrikeabilityKeep
  2. toxKeep
  3. Free slotT2
    to buy

Nature Spirit

Nature · Common

  1. Breeze WhisperabilityKeep
  2. WindmillabilityKeep
  3. Free slotT4
    to buy

Princess Meridia

Nature · Rare

  1. Critical WindabilityKeep
  2. DelightabilityKeep
  3. Free slotT6
    to buy

Blade of the Forest

Nature · Common

  1. PincersabilityKeep
  2. Critical RecoveryabilityKeep
  3. Free slotT8
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings266 Spamtons generated+29.9% Plan potential
T2

Multiplier

Celestial Dragosaur · Rare

+6.1%
T4

Berserk

Nature Spirit · Rare

+19.5%
T6

Graveyard

Princess Meridia · Rare

+2.2%
T8

Stun

Blade of the Forest · Legendary

+2.1%

Expected value of a random purchase, before → after this plan: +0.6% → +0%

Avoid for this deck

Waterheart · Shadowheart · Fireheart · Lightheart · Earthheart · Backlash · Random shapeshifter · Reset

Theoretical score11,117
Estimated elimination8.7 turns
Effective HP3,661
Healing1,197

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 3 cards with active generation.
  • Estimated elimination in 8.7 turns.
  • 1,197 healing in the simulation.

Watch points

  • Sensitive to Nature resistance: -14% score, elimination in 11.3 turns against that profile.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Nature / Water axes.
  3. 03Simulated damage peak: turn 9.
  4. 04Estimated elimination: 8.7 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Rare AOE

Celestial Dragosaur

Start the game with the "AoE" passive.

Recommended

Nature Heart

Nature Spirit

Start the game with the "Natureheart" passive

Recommended

Life-8

Princess Meridia

The card's HP and max HP are doubled at the start of turn 8

Recommended

Nature Heart

Blade of the Forest

Start the game with the "Natureheart" passive

Recommended
Adapt in the workshop

Why it works

Start the engine

Nature Spirit, Princess Meridia, Blade of the Forest feed the composition with bonuses. The main axes are Nature / Water. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Celestial Dragosaur + Nature Spirit have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 8.7 turns. Check the curve to see when the investment pays off.

Protect the composition

Blade of the Forest provide support or control tools. The model estimates 3,661 effective HP and 1,197 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 120 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+36
Nature Spirit
WindmillNature Spirit
Nature +1
Nature Spirit
Breeze WhisperNature Spirit
13Nature +1
Blade of the Forest
PincersBlade of the Forest
7
02Turn 230 damage
Princess Meridia
DelightPrincess Meridia
Water +4 · Nature +4
Blade of the Forest
Critical RecoveryBlade of the Forest
+59
Nature Spirit
WindmillNature Spirit
Nature +1
Nature Spirit
Breeze WhisperNature Spirit
20Nature +1
Blade of the Forest
PincersBlade of the Forest
10
See the rest of the planCollapse the plan+8 turns
03Turn 3260 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+71
Nature Spirit
WindmillNature Spirit
Nature +1
Celestial Dragosaur
Howl StrikeCelestial Dragosaur
225
Nature Spirit
Breeze WhisperNature Spirit
23Nature +1
Blade of the Forest
PincersBlade of the Forest
12
04Turn 4184 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+83
Princess Meridia
DelightPrincess Meridia
Water +4 · Nature +4
Nature Spirit
WindmillNature Spirit
Nature +1
Princess Meridia
Critical WindPrincess Meridia
138
Nature Spirit
Breeze WhisperNature Spirit
30Nature +1
Blade of the Forest
PincersBlade of the Forest
16
05Turn 551 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+105
Nature Spirit
WindmillNature Spirit
Nature +1
Nature Spirit
Breeze WhisperNature Spirit
34Nature +1
Blade of the Forest
PincersBlade of the Forest
17
06Turn 6512 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+117
Princess Meridia
DelightPrincess Meridia
Water +4 · Nature +4
Nature Spirit
WindmillNature Spirit
Nature +1
Celestial Dragosaur
Howl StrikeCelestial Dragosaur
451
Nature Spirit
Breeze WhisperNature Spirit
40Nature +1
Blade of the Forest
PincersBlade of the Forest
21
07Turn 767 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+140
Nature Spirit
WindmillNature Spirit
Nature +1
Nature Spirit
Breeze WhisperNature Spirit
44Nature +1
Blade of the Forest
PincersBlade of the Forest
23
08Turn 8315 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+152
Princess Meridia
DelightPrincess Meridia
Water +4 · Nature +4
Nature Spirit
WindmillNature Spirit
Nature +1
Princess Meridia
Critical WindPrincess Meridia
238
Nature Spirit
Breeze WhisperNature Spirit
51Nature +1
Blade of the Forest
PincersBlade of the Forest
26
09Turn 9682 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+174
Nature Spirit
WindmillNature Spirit
Nature +1
Celestial Dragosaur
Howl StrikeCelestial Dragosaur
682
10Turn 10Simulation complete.

Simulation complete.