Apprentice of Death + Nebular Aristocrat

Apprentice of Death + Nebular Aristocrat (with Rob the Adventurer and Paguroniyx) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier C at Celeste · Legend, B at Gold · Crystal and A at Bronze · Silver. Midrange deck in Shadow and Fire, estimated elimination in 7.4 turns; first Tox to aim for: Graveyard on turn 2.

AccessibleMidrangeShadowFire
CTier67.2% · Relative indexv1.23

By rank, with these talentsCeleste · LegendCGold · CrystalBBronze · SilverA

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. toxReplaceable
  3. toxDeck core

Nebular Aristocrat

Light · Common

  1. Cosmic MasqueradeabilityDeck core
  2. Free slotT4
    to buy
  3. Free slotT6
    to buy

Rob the Adventurer

Earth · Common

  1. AdventureabilityDeck core
  2. toxReplaceable
  3. Replace : EarthheartT8
    to buy

Paguroniyx

Shadow · Common

  1. Replace : BurrowT2
    to buy
  2. Venomous ShearsabilityDeck core
  3. toxReplaceable

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings373 Spamtons generated+39% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 55 SpamtonsGraveyard
  2. T4Luck 4 · 164 SpamtonsBerserk
  3. T6Luck 6 · 277 SpamtonsGraveyard
  4. T8Luck 8 · 373 SpamtonsBerserk
T2

Graveyard

Paguroniyx · Common

Replace : Burrow (ability)

+12.9%
T4

Berserk

Nebular Aristocrat · Rare

+7.7%
T6

Graveyard

Nebular Aristocrat · Rare

+7.2%
T8

Berserk

Rob the Adventurer · Epic

Replace : Earthheart

+11.2%

Expected value of a random purchase, before → after this plan: +8.4% → +0.6%

Avoid for this deck

Eternity · Freeze · Inversion · Taunt

Theoretical score12,018
Estimated elimination7.4 turns
Effective HP3,589
Healing0
Spamtons / turn26

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -1.9% · 8.2 turnsSecond +1.9% · 7.8 turns

Strengths

  • Eliminates the opponent in 7.4 turns.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 9.5 turns.
  • Struggles against a deck resisting Fire: elimination in 7.9 turns.
  • No healing.

How the game goes

  1. Turn 4: first big hit, Nocturnal Burn (Apprentice of Death).
  2. Turn 8: damage peak (1,221).
  3. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Hardening

Apprentice of Death

Increases this card’s elemental resistances by (+15%).

Recommended

Transition

Nebular Aristocrat

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Evolution

Rob the Adventurer

If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Recommended

Multi Start

Paguroniyx

Gain (+3) in each element.

Recommended
Adapt in the workshop

How it wins

Generation

No ability generates bonuses: the deck relies on its talents and starting Tox.

Damage

Nocturnal Burn (Apprentice of Death): 95% of the damage; Venomous Shears (Paguroniyx): 5% of the damage. 2,920 useful damage, opponent eliminated in 7.4 turns.

Survival

No healing: with 3,589 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 10 damage
Rob the Adventurer
AdventureRob the Adventurer
02Turn 246 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Rob the Adventurer
AdventureRob the Adventurer
Paguroniyx
Venomous ShearsPaguroniyx
46 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3426 damage
Rob the Adventurer
AdventureRob the Adventurer
Apprentice of Death
Nocturnal BurnApprentice of Death
426 damage
04Turn 4716 damage
Paguroniyx
BurrowPaguroniyx
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Rob the Adventurer
AdventureRob the Adventurer
Apprentice of Death
Nocturnal BurnApprentice of Death
651 damage
Paguroniyx
Venomous ShearsPaguroniyx
65 damage
05Turn 50 damage
Rob the Adventurer
AdventureRob the Adventurer
06Turn 674 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Rob the Adventurer
AdventureRob the Adventurer
Paguroniyx
Venomous ShearsPaguroniyx
74 damage
07Turn 71,055 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
1,055 damage
08Turn 81,221 damage
Paguroniyx
BurrowPaguroniyx
Apprentice of Death
Nocturnal BurnApprentice of Death
1,221 damage
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.