Apprentice of Death + Nebular Aristocrat

Apprentice of Death + Nebular Aristocrat (with The Inventor and Lums) is part of the SPAM 1.26 tier list at Gold · Crystal; with these talents it is tier B at Celeste · Legend, A at Gold · Crystal and S at Bronze · Silver. Midrange deck in Shadow and Fire, estimated elimination in 7.2 turns; first Tox to aim for: Poison on turn 2.

AccessibleMidrangeShadowFire
BTier79.6% · Relative indexv1.26

By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

The Inventor

Fire · Common

  1. MateriaabilityDeck core
  2. RainbowabilityDeck core
  3. Replace : MultiplierT4
    to buy

Nebular Aristocrat

Light · Common

  1. Cosmic MasqueradeabilityDeck core
  2. toxDeck core
  3. Free slotT6
    to buy

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. toxReplaceable
  3. toxDeck core

Lums

Light · Common

  1. Silver WindabilityDeck core
  2. LiftoffabilityDeck core
  3. Free slotT2
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings298 Spamtons generated+23.3% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 45 SpamtonsPoison
  2. T4Luck 4 · 144 SpamtonsGraveyard
  3. T6Luck 6 · 247 SpamtonsPhoenix
  4. T8Luck 8 · 298 Spamtonsskip
T2

Poison

Lums · Common

+6%
T4

Graveyard

The Inventor · Rare

Replace : Multiplier

+5.5%
T6

Phoenix

Nebular Aristocrat · Rare

+11.9%

Expected value of a random purchase, before → after this plan: +2.1% → +0%

Avoid for this deck

Inversion · Shapeshifter · Optimisation · Taunt · Revenge · Temporality

Theoretical score14,186
Estimated elimination7.2 turns
Effective HP4,728
Healing0
Spamtons / turn21

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -2.3% · 7.5 turnsSecond +2.3% · 6.9 turns

Strengths

  • 2 cards generate bonuses.
  • Eliminates the opponent in 7.2 turns.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 7.5 turns.
  • No healing.
  • Relies on Nocturnal Burn (Apprentice of Death).

How the game goes

  1. Turn 2: first bonuses (The Inventor).
  2. Turn 5: first big hit, Nocturnal Burn (Apprentice of Death).
  3. Turn 7: damage peak (934).
  4. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

The Inventor

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Transition

Nebular Aristocrat

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Hardening

Apprentice of Death

Increases this card’s elemental resistances by (+10%).

Recommended

Shadow Heart

Lums

Start the game with the "Shadowheart" passive

Recommended
Adapt in the workshop

How it wins

Generation

The Inventor (+8 everywhere); Lums (+9 Light, +9 Shadow). First bonuses on turn 2.

Damage

Nocturnal Burn (Apprentice of Death): 81% of the damage; Rainbow (The Inventor): 13% of the damage. 2,960 useful damage, opponent eliminated in 7.2 turns.

Survival

No healing: with 4,728 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 122 damage
The Inventor
RainbowThe Inventor
22 damage
02Turn 276 damage
The Inventor
MateriaThe Inventor
All +2
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Lums
Silver WindLums
43 damageLight +3 · Shadow +3
The Inventor
RainbowThe Inventor
33 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3352 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
319 damage
The Inventor
RainbowThe Inventor
33 damage
04Turn 4110 damage
The Inventor
MateriaThe Inventor
All +2
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Lums
LiftoffLums
Lums
Silver WindLums
59 damageLight +3 · Shadow +3
The Inventor
RainbowThe Inventor
51 damage
05Turn 5700 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
633 damage
The Inventor
RainbowThe Inventor
67 damage
06Turn 6176 damage
The Inventor
MateriaThe Inventor
All +2
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Lums
Silver WindLums
82 damageLight +3 · Shadow +3
The Inventor
RainbowThe Inventor
94 damage
07Turn 7934 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
825 damage
The Inventor
RainbowThe Inventor
109 damage
08Turn 8739 damage
The Inventor
MateriaThe Inventor
All +2
Lums
LiftoffLums
Apprentice of Death
Nocturnal BurnApprentice of Death
739 damage
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.