Ramp Fire / Nature · Catimimi

Four cards. A shared purpose.

IntermediateElemental rampFireNature
BTier75.1% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Catimimi

Fire · Common

  1. Darkflight SlapabilityKeep
  2. Free slotT2
    to buy
  3. Free slotT6
    to buy

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityKeep
  2. MultiboostabilityKeep
  3. Free slot
    to buy

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityKeep
  2. toxKeep
  3. toxKeep

Fire Spirit

Fire · Common

  1. Breath of FlamesabilityKeep
  2. BlazeabilityReplaceable
  3. Free slotT4
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings283 Spamtons generated+14.8% Plan potential
T2

Bomba

Catimimi · Epic

+11.3%
T4

Stun

Fire Spirit · Legendary

+1.9%
T6

Graveyard

Catimimi · Common

+1.6%

Expected value of a random purchase, before → after this plan: +1.5% → +0.1%

Avoid for this deck

Waterheart · Lightheart · Natureheart · Earthheart · Backlash · Random shapeshifter · Mimicry · Temporality

Theoretical score12,249
Estimated elimination7.2 turns
Effective HP2,441
Healing0

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 1 card with active generation.
  • Estimated elimination in 7.2 turns.

Watch points

  • Sensitive to Fire resistance: -17% score, elimination in 9 turns against that profile.
  • Sensitive to Shadow resistance: -5% score, elimination in 7.8 turns against that profile.
  • No healing in the simulation.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Fire / Nature axes.
  3. 03Simulated damage peak: turn 6.
  4. 04Estimated elimination: 7.2 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Legacy

Catimimi

Gain (+50) Spamton when this card is killed.

Recommended

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

Hardening

Apprentice of Death

Increases this card’s elemental resistances by (+15%).

Recommended

Fire Heart

Fire Spirit

Start the game with the "Fireheart" passive

Recommended
Adapt in the workshop

Why it works

Start the engine

Fire Spirit feed the composition with bonuses. The main axes are Fire / Nature / Shadow. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Catimimi + Mistress of Tints have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.2 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 2,441 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 115 damage
Fire Spirit
BlazeFire Spirit
Fire +1
Fire Spirit
Breath of FlamesFire Spirit
15Fire +1
02Turn 2210 damage
Fire Spirit
BlazeFire Spirit
Fire +1
Catimimi
Darkflight SlapCatimimi
192Shadow +3 · Nature +3 · Fire +3
Fire Spirit
Breath of FlamesFire Spirit
18Fire +1
See the rest of the planCollapse the plan+8 turns
03Turn 3377 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Fire Spirit
BlazeFire Spirit
Fire +1
Mistress of Tints
Elemental ChaosMistress of Tints
181
Apprentice of Death
Nocturnal BurnApprentice of Death
172
Fire Spirit
Breath of FlamesFire Spirit
24Fire +1
04Turn 4296 damage
Fire Spirit
BlazeFire Spirit
Fire +1
Catimimi
Darkflight SlapCatimimi
266Shadow +3 · Nature +3 · Fire +3
Fire Spirit
Breath of FlamesFire Spirit
30Fire +1
05Turn 5262 damage
Fire Spirit
BlazeFire Spirit
Fire +1
Apprentice of Death
Nocturnal BurnApprentice of Death
229
Fire Spirit
Breath of FlamesFire Spirit
33Fire +1
06Turn 61,110 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Fire Spirit
BlazeFire Spirit
Fire +1
Catimimi
Darkflight SlapCatimimi
413Shadow +3 · Nature +3 · Fire +3
Apprentice of Death
Nocturnal BurnApprentice of Death
323
Mistress of Tints
Elemental ChaosMistress of Tints
327
Fire Spirit
Breath of FlamesFire Spirit
47Fire +1
07Turn 7410 damage
Fire Spirit
BlazeFire Spirit
Fire +1
Apprentice of Death
Nocturnal BurnApprentice of Death
360
Fire Spirit
Breath of FlamesFire Spirit
50Fire +1
08Turn 8524 damage
Fire Spirit
BlazeFire Spirit
Fire +1
Catimimi
Darkflight SlapCatimimi
524Shadow +3 · Nature +3 · Fire +3
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.