Fire Spirit
Fire Spirit
1Breath of Flames
1Blaze
500/500
10

Fire Spirit

CFire · Common · Standard

500HP10Spamtons / turn

Three unlockable talents · one active
  1. Talent 2Aquatic Field

    Water bonus (+7).

  2. Talent 3Cavalry

    Increases the max HP of all other allied cards by (+150)

Three ability slots
  1. Breath of Flamesability · Cooldown 1

    Deal 10 Fire damage Fire bonus (+1)

    1
  2. Blazeability · Cooldown 1

    Fire bonus (+1)

    1
  3. Free slotOpen to a shop Tox

Illustration byAtto

Full card details

Illustration by Atto

FireCommon#001

Fire Spirit

GenerationEconomy
500Health points
10Spamtons / turn
#84Rank / 127
Attack36
Generation89
Defense10
Support37
Control39
Economy77

Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.

Abilities

Breath of Flames

1 turn

Deal 10 Fire damage Fire bonus (+1)

Accuracy 100%Critical 1%

Blaze

1 turn

Fire bonus (+1)

Accuracy 100%Critical 0%

Talents

Aquatic Field

Water bonus (+7).

Δ 0 · Theoretical score

Cavalry

Increases the max HP of all other allied cards by (+150)

Δ 0 · Theoretical score

Resistances

10%Fire
10%Water
10%Earth
10%Nature
10%Shadow
10%Light
Spirit · Hadeïr

Beyond the card

With the single continent freshly shattered, the Fire Spirit spends whole days calming the fiery imbalance of Hadeïr. Valiant and full of energy, it roams the fire elemactive zones — zones it tirelessly puts out, no doubt to preserve the elemental balance. It has been glimpsed on rare occasions with the soldiers of Dragheïr. Witnesses speak of a canine form where no one would dare set foot.

Better together

The most promising partners according to the model.

Find this card in these decks

All decks