Apprentice of Death + Fire Spirit

Apprentice of Death + Fire Spirit (with Pyrocock and Squall) is part of the SPAM 1.28.1 tier list at Bronze · Silver; with these talents it is tier C at Celeste · Legend, C at Gold · Crystal and B at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 9.1 turns; first Tox to aim for: Graveyard on turn 2.

IntermediateElemental rampFireNature
CTier54.7% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Pyrocock

Fire · Rare

  1. CacophonyabilityDeck core
  2. Cry of the PerchabilityDeck core
  3. toxDeck core

Squall, Emissary of Nightmares

Shadow · Rare

  1. Cosmic FlamesabilityDeck core
  2. Cosmic LightabilityDeck core
  3. Replace : BerserkT4
    to buy

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. Replace : GraveyardT6
    to buy
  3. Replace : AvengerT8
    to buy

Fire Spirit

Fire · Common

  1. Breath of FlamesabilityDeck core
  2. BlazeabilityDeck core
  3. Free slotT2
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings377 Spamtons generated+49.1% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 63 SpamtonsGraveyard
  2. T4Luck 4 · 180 SpamtonsBerserk
  3. T6Luck 6 · 231 SpamtonsGraveyard
  4. T8Luck 8 · 330 SpamtonsBerserk
  5. T10Luck 10 · 377 Spamtonsskip
T2

Graveyard

Fire Spirit · Common

+12.7%
T4

Berserk

Squall, Emissary of Nightmares · Rare

Replace : Berserk

+8.1%
T6

Graveyard

Apprentice of Death · Rare

Replace : Graveyard

+8%
T8

Berserk

Apprentice of Death · Epic

Replace : Avenger

+20.2%

Expected value of a random purchase, before → after this plan: +7% → +0%

Avoid for this deck

Brutal · Camouflage · Waterheart · Earthheart · Erosion · Inversion · Shapeshifter · Multiplier · Optimisation · Poison · Taunt · Reset · Temporality · Avenger

Theoretical score10,855
Estimated elimination9.1 turns
Effective HP5,382
Healing0
Spamtons / turn30

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -0.8% · 10.1 turnsSecond +0.8% · 9.8 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 9.1 turns.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Fire: elimination in 12.8 turns.
  • Struggles against a deck resisting Shadow: elimination in 10 turns.
  • No healing.

How the game goes

  1. Turn 1: first bonuses (Fire Spirit).
  2. Turn 3: first big hit, Nocturnal Burn (Apprentice of Death).
  3. Turn 9: damage peak (795).
  4. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Pyrocock

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

One Man Army

Squall, Emissary of Nightmares

Each time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+3).

Recommended

Doomed Hour

Apprentice of Death

Applies Eternity to all enemy cards when this card is killed.

Recommended

Fire Heart

Fire Spirit

Start the game with the "Fireheart" passive

Recommended
Adapt in the workshop

How it wins

Generation

Fire Spirit (+8 Fire); Squall, Emissary of Nightmares (+12 Fire, +12 Light); Pyrocock (+8 Fire, +8 Nature). First bonuses on turn 1.

Damage

Cry of the Perch (Pyrocock): 36% of the damage; Nocturnal Burn (Apprentice of Death): 35% of the damage. 3,040 useful damage, opponent eliminated in 9.1 turns.

Survival

No healing: with 5,382 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 150 damage
Fire Spirit
BlazeFire Spirit
Fire +1
Fire Spirit
Breath of FlamesFire Spirit
14 damageFire +1
Pyrocock
Cry of the PerchPyrocock
36 damage
02Turn 258 damage
Fire Spirit
BlazeFire Spirit
Fire +1
Fire Spirit
Breath of FlamesFire Spirit
17 damageFire +1
Pyrocock
Cry of the PerchPyrocock
41 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3508 damage
Fire Spirit
BlazeFire Spirit
Fire +1
Apprentice of Death
Nocturnal BurnApprentice of Death
295 damage
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
78 damageFire +4
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
58 damageLight +4
Fire Spirit
Breath of FlamesFire Spirit
24 damageFire +1
Pyrocock
Cry of the PerchPyrocock
53 damage
04Turn 485 damage
Fire Spirit
BlazeFire Spirit
Fire +1
Fire Spirit
Breath of FlamesFire Spirit
27 damageFire +1
Pyrocock
Cry of the PerchPyrocock
58 damage
05Turn 5517 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
449 damage
Pyrocock
Cry of the PerchPyrocock
68 damage
06Turn 6442 damage
Pyrocock
CacophonyPyrocock
Fire +8 · Nature +8
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
173 damageFire +4
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
100 damageLight +4
Pyrocock
Cry of the PerchPyrocock
169 damage
07Turn 7687 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
500 damage
Pyrocock
Cry of the PerchPyrocock
187 damage
08Turn 8206 damage
Pyrocock
Cry of the PerchPyrocock
206 damage
09Turn 9794 damage
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
312 damageFire +4
Pyrocock
Cry of the PerchPyrocock
233 damage
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
249 damageLight +4
10Turn 10253 damage
Pyrocock
Cry of the PerchPyrocock
253 damage