Earth King + Blue-Stone-Eater

Earth King + Blue-Stone-Eater (with Mouse of the Wheat and Rob the Adventurer) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier D at Celeste · Legend, D at Gold · Crystal and C at Bronze · Silver. Midrange deck in Earth, estimated elimination in 8.6 turns; first Tox to aim for: Earthheart on turn 2.

Advanced collectionMidrangeEarth
DTier32.8% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Earth King

Earth · Epic

  1. Blade-TabilityDeck core
  2. Earthly ChoiceabilityDeck core
  3. toxDeck core

Blue-Stone-Eater

Earth · Epic

  1. Rock-SwallowerabilityDeck core
  2. toxReplaceable
  3. toxDeck core

Mouse of the Wheat

Earth · Rare

  1. OutbreakabilityDeck core
  2. Replace : VanishT4
    to buy
  3. Free slotT2
    to buy

Rob the Adventurer

Earth · Common

  1. AdventureabilityDeck core
  2. Replace : ShadowheartT8
    to buy
  3. toxReplaceable

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings484 Spamtons generated+77.4% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 69 SpamtonsEarthheart
  2. T4Luck 4 · 142 SpamtonsHeart Resistance
  3. T6Luck 6 · 269 Spamtonsskip
  4. T8Luck 8 · 391 SpamtonsEarthheart
T2

Earthheart

Mouse of the Wheat · Common

+2.4%
T4

Heart Resistance

Mouse of the Wheat · Rare

Replace : Vanish

+37.7%
T8

Earthheart

Rob the Adventurer · Epic

Replace : Shadowheart

+37.4%

Expected value of a random purchase, before → after this plan: +1% → +0%

Avoid for this deck

AoE · Bomba · Brutal · Waterheart · Shadowheart · Fireheart · Lightheart · Natureheart · Vanish · Erosion · Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Poison · Taunt · Reset · Revenge · Vampirism · Avenger

Theoretical score8,062
Estimated elimination8.6 turns
Effective HP2,845
Healing1,169
Spamtons / turn33

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +5.2% · 13.4 turnsSecond -5.2% · 15.1 turns

Strengths

  • 2 cards generate bonuses.
  • Eliminates the opponent in 8.6 turns.
  • 1,169 healing over the game.

Weak spots

  • Struggles against a deck resisting Earth: elimination in 19.8 turns.
  • Relies on Rock-Swallower (Blue-Stone-Eater).

How the game goes

  1. Turn 3: first bonuses (Mouse of the Wheat).
  2. Turn 6: first big hit, Rock-Swallower (Blue-Stone-Eater).
  3. Turn 9: damage peak (2,323).
  4. Turn 9: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Focus

Earth King

At the start of each turn, this card has a 25% chance to gain Taunt.

Recommended

Strike

Blue-Stone-Eater

Increases critical damage by (+1).

Recommended

Bargain

Mouse of the Wheat

Your first Tox purchase of the game is refunded.

Recommended

Doomed Hour

Rob the Adventurer

Applies Eternity to all enemy cards when this card is killed.

Recommended
Adapt in the workshop

How it wins

Generation

Mouse of the Wheat (+9 Earth); Earth King (+11 Earth). First bonuses on turn 3.

Damage

Rock-Swallower (Blue-Stone-Eater): 92% of the damage; Blade-T (Earth King): 8% of the damage. 2,920 useful damage, opponent eliminated in 8.6 turns.

Survival

1,169 healing over the game, mostly from Mouse of the Wheat. 2,845 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 10 damage
Rob the Adventurer
AdventureRob the Adventurer
02Turn 20 damage
Rob the Adventurer
AdventureRob the Adventurer
See the rest of the planCollapse the plan+8 turns
03Turn 3409 damage
Mouse of the Wheat
OutbreakMouse of the Wheat
+221Earth +3
Rob the Adventurer
AdventureRob the Adventurer
Blue-Stone-Eater
Rock-SwallowerBlue-Stone-Eater
344 damage
Earth King
Blade-TEarth King
65 damage
04Turn 40 damage
Rob the Adventurer
AdventureRob the Adventurer
05Turn 50 damage
Earth King
Earthly ChoiceEarth King
Earth +11
Rob the Adventurer
AdventureRob the Adventurer
06Turn 61,020 damage
Mouse of the Wheat
OutbreakMouse of the Wheat
+448Earth +3
Rob the Adventurer
AdventureRob the Adventurer
Blue-Stone-Eater
Rock-SwallowerBlue-Stone-Eater
890 damage
Earth King
Blade-TEarth King
130 damage
07Turn 70 damage
Rob the Adventurer
AdventureRob the Adventurer
08Turn 8Abilities on cooldown.

Abilities on cooldown.

09Turn 91,162 damage
Mouse of the Wheat
OutbreakMouse of the Wheat
+543Earth +3
Blue-Stone-Eater
Rock-SwallowerBlue-Stone-Eater
1,162 damage
10Turn 10Simulation complete.

Simulation complete.