Spirit of the Fauna + Thorn of Love

Spirit of the Fauna + Thorn of Love (with Gabriel and Imaginary Panther) is part of the SPAM 1.28.1 tier list at Bronze · Silver; with these talents it is tier D at Celeste · Legend, C at Gold · Crystal and C at Bronze · Silver. Elemental ramp deck in Nature and Light, estimated elimination in 10.2 turns; first Tox to aim for: Poison on turn 2.

Advanced collectionElemental rampNatureLight
DTier46.8% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Gabriel

Nature · Epic

  1. CocoonabilityDeck core
  2. CaterpillarabilityDeck core
  3. ButterflyabilityDeck core

Imaginary Panther

Nature · Epic

  1. Crazy SpeedabilityDeck core
  2. Free slotT2
    to buy
  3. Free slotT4
    to buy

Spirit of the Fauna

Nature · Common

  1. Call of the ForestabilityDeck core
  2. Solar healabilityDeck core
  3. toxDeck core

Thorn of Love

Earth · Common

  1. WisdomabilityDeck core
  2. toxReplaceable
  3. Free slotT6
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings401 Spamtons generated+52.1% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 67 SpamtonsPoison
  2. T4Luck 4 · 138 SpamtonsAoE
  3. T6Luck 6 · 213 SpamtonsNatureheart
  4. T8Luck 8 · 334 Spamtonsskip
  5. T10Luck 10 · 401 Spamtonsskip
T2

Poison

Imaginary Panther · Common

+25.5%
T4

AoE

Imaginary Panther · Rare

+19.6%
T6

Natureheart

Thorn of Love · Rare

+7%

Expected value of a random purchase, before → after this plan: +8.9% → +0%

Avoid for this deck

Brutal · Camouflage · Waterheart · Shadowheart · Fireheart · Earthheart · Inversion · Shapeshifter · Taunt · Reset · Revenge · Temporality · Avenger

Theoretical score9,848
Estimated elimination10.2 turns
Effective HP3,936
Healing364
Spamtons / turn32

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -1.3% · 10.9 turnsSecond +1.3% · 10.7 turns

Strengths

  • 3 cards generate bonuses.
  • 364 healing over the game.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 13.4 turns.
  • Slow: doesn’t eliminate the opponent within 10 turns.

How the game goes

  1. Turn 1: first bonuses (Thorn of Love).
  2. Turn 4: first big hit, Call of the Forest (Spirit of the Fauna).
  3. Turn 9: damage peak (624).
  4. No elimination within 10 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Gabriel

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Vital Chance

Imaginary Panther

This card has a 10% chance to heal instead of taking damage when attacked.

Recommended

Anticipation

Spirit of the Fauna

At the start of the game, this card uses all its abilities. Single-target abilities all hit the same random enemy card.

Recommended

Weaken

Thorn of Love

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended
Adapt in the workshop

How it wins

Generation

Thorn of Love (+14 Earth, +14 Nature, +14 Light); Gabriel (+30 Nature); Spirit of the Fauna (+8 Nature). First bonuses on turn 1.

Damage

Crazy Speed (Imaginary Panther): 53% of the damage; Call of the Forest (Spirit of the Fauna): 24% of the damage. 2,989 useful damage, no elimination within 10 turns (estimated around turn 10).

Survival

364 healing over the game, mostly from Spirit of the Fauna. 3,936 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 140 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Imaginary Panther
Crazy SpeedImaginary Panther
40 damage
02Turn 248 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Imaginary Panther
Crazy SpeedImaginary Panther
48 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3116 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Spirit of the Fauna
Solar healSpirit of the Fauna
+97
Gabriel
CocoonGabriel
40 damageNature +5
Imaginary Panther
Crazy SpeedImaginary Panther
76 damage
04Turn 4419 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
319 damageNature +4
Imaginary Panther
Crazy SpeedImaginary Panther
100 damage
05Turn 5108 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Imaginary Panther
Crazy SpeedImaginary Panther
108 damage
06Turn 6321 damage
Spirit of the Fauna
Solar healSpirit of the Fauna
+121
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Gabriel
CaterpillarGabriel
164 damageNature +10
Imaginary Panther
Crazy SpeedImaginary Panther
157 damage
07Turn 7165 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Imaginary Panther
Crazy SpeedImaginary Panther
165 damage
08Turn 8468 damage
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
287 damageNature +4
Imaginary Panther
Crazy SpeedImaginary Panther
181 damage
09Turn 9624 damage
Spirit of the Fauna
Solar healSpirit of the Fauna
+145
Gabriel
ButterflyGabriel
383 damageNature +15
Imaginary Panther
Crazy SpeedImaginary Panther
241 damage
10Turn 10245 damage
Imaginary Panther
Crazy SpeedImaginary Panther
245 damage