The Companion of Spirits + Scorch

The Companion of Spirits + Scorch (with Medusine Thorn and Apprentice of Death) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier B at Celeste · Legend, B at Gold · Crystal and S at Bronze · Silver. Aggro deck across 3 elements, estimated elimination in 6.3 turns; first Tox to aim for: Graveyard on turn 2.

IntermediateAggro / burstWaterFire
BTier75.9% · Relative indexv1.23

By rank, with these talentsCeleste · LegendBGold · CrystalBBronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Medusine Thorn

Shadow · Common

  1. Inflamed ToxinabilityDeck core
  2. MoltabilityDeck core
  3. toxDeck core

Scorch, the Ignited Lizards

Water · Rare

  1. FlameflowabilityDeck core
  2. Replace : Ancient HealingT4
    to buy
  3. Free slotT2
    to buy

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. toxReplaceable
  3. toxDeck core

The Companion of Spirits

Water · Common

  1. Small WaveabilityDeck core
  2. HazardoabilityDeck core
  3. Replace : ImmunityT6
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

3 shop openings357 Spamtons generated+34% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 65 SpamtonsGraveyard
  2. T4Luck 4 · 242 SpamtonsGraveyard
  3. T6Luck 6 · 317 SpamtonsBerserk
T2

Graveyard

Scorch, the Ignited Lizards · Common

+19.9%
T4

Graveyard

Scorch, the Ignited Lizards · Rare

Replace : Ancient Healing

+9%
T6

Berserk

The Companion of Spirits · Rare

Replace : Immunity

+5.1%

Expected value of a random purchase, before → after this plan: +3.4% → +0%

Avoid for this deck

Brutal · Lightheart · Natureheart · Earthheart · Erosion · Eternity · Smoke · Freeze · Inversion · Shapeshifter · Optimisation · Taunt · Reset · Revenge · Temporality · Tenacity · Avenger

Theoretical score12,804
Estimated elimination6.3 turns
Effective HP2,812
Healing511
Spamtons / turn28

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +2.1% · 7.2 turnsSecond -2.1% · 7.6 turns

Strengths

  • 2 cards generate bonuses.
  • Eliminates the opponent in 6.3 turns.
  • 511 healing over the game.

Weak spots

  • Struggles against a deck resisting Water: elimination in 9.2 turns.

How the game goes

  1. Turn 1: first bonuses (Scorch, the Ignited Lizards).
  2. Turn 3: first big hit, Nocturnal Burn (Apprentice of Death).
  3. Turn 5: damage peak (871).
  4. Turn 7: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Weaken

Medusine Thorn

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended

New Life

Scorch, the Ignited Lizards

Starts the game with either the Phoenix or Graveyard passive, chosen at random.

Recommended

Hardening

Apprentice of Death

Increases this card’s elemental resistances by (+15%).

Recommended

One Man Army

The Companion of Spirits

Each time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+5).

Recommended
Adapt in the workshop

How it wins

Generation

Scorch, the Ignited Lizards (+12 Fire, +12 Water, +12 Earth); Medusine Thorn (+7 Water). First bonuses on turn 1.

Damage

Nocturnal Burn (Apprentice of Death): 43% of the damage; Small Wave (The Companion of Spirits): 20% of the damage. 2,920 useful damage, opponent eliminated in 6.3 turns.

Survival

511 healing over the game, mostly from Medusine Thorn. 2,812 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 181 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Medusine Thorn
Inflamed ToxinMedusine Thorn
27 damage+29
The Companion of Spirits
HazardoThe Companion of Spirits
30 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
24 damage
02Turn 2104 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Medusine Thorn
Inflamed ToxinMedusine Thorn
37 damage+40
The Companion of Spirits
HazardoThe Companion of Spirits
37 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
30 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3461 damage
Medusine Thorn
MoltMedusine Thorn
Water +7
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Apprentice of Death
Nocturnal BurnApprentice of Death
279 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
72 damage+51
The Companion of Spirits
HazardoThe Companion of Spirits
62 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
48 damage
04Turn 4646 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Apprentice of Death
Nocturnal BurnApprentice of Death
368 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
93 damage+73
The Companion of Spirits
HazardoThe Companion of Spirits
92 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
93 damage
05Turn 5870 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
424 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
115 damage+95
The Companion of Spirits
HazardoThe Companion of Spirits
147 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
184 damage
06Turn 6536 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
116 damage+95
The Companion of Spirits
HazardoThe Companion of Spirits
180 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
240 damage
07Turn 7415 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
277 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
138 damage+116
08Turn 8Simulation complete.

Simulation complete.

09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.