Pyrocock + Apprentice of Death

Pyrocock + Apprentice of Death (with Scorch and Logidrake) is in the SPAM 1.28.1 tier list at Celeste · Legend, tier C (22nd of 40); with these talents it is B at Bronze · Silver and A at Gold · Crystal. Midrange deck across 3 elements, estimated elimination in 8.2 turns; first Tox to aim for: Graveyard on turn 2.

IntermediateMidrangeFireNature
CTier66.6% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendCGold · CrystalABronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Pyrocock

Fire · Rare

  1. CacophonyabilityDeck core
  2. Cry of the PerchabilityDeck core
  3. Replace : ResetT2
    to buy

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. Replace : GraveyardT8
    to buy
  3. toxDeck core

Scorch, the Ignited Lizards

Water · Rare

  1. FlameflowabilityDeck core
  2. toxDeck core
  3. Free slotT6
    to buy

Logidrake, the Ignatius

Fire · Rare

  1. Lucky-FireabilityDeck core
  2. toxDeck core
  3. Free slotT4
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings467 Spamtons generated+34.2% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 53 SpamtonsGraveyard
  2. T4Luck 4 · 210 SpamtonsReflection
  3. T6Luck 6 · 307 SpamtonsGraveyard
  4. T8Luck 8 · 452 SpamtonsGraveyard
T2

Graveyard

Pyrocock · Common

Replace : Reset

+14.4%
T4

Reflection

Logidrake, the Ignatius · Rare

+6.9%
T6

Graveyard

Scorch, the Ignited Lizards · Rare

+7.6%
T8

Graveyard

Apprentice of Death · Epic

Replace : Graveyard

+5.4%

Expected value of a random purchase, before → after this plan: +3.6% → +0%

Avoid for this deck

Shield · Brutal · Camouflage · Waterheart · Lightheart · Earthheart · Erosion · Inversion · Shapeshifter · Mimicry · Reset · Revenge · Punching Bag · Temporality · Tenacity · Vampirism

Theoretical score12,374
Estimated elimination8.2 turns
Effective HP5,062
Healing280
Spamtons / turn25

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +1.1% · 8.4 turnsSecond -1.1% · 8.5 turns

Strengths

  • 2 cards generate bonuses.
  • Eliminates the opponent in 8.2 turns.
  • 280 healing over the game.

Weak spots

  • Struggles against a deck resisting Fire: elimination in 9.8 turns.
  • Struggles against a deck resisting Shadow: elimination in 8.6 turns.

How the game goes

  1. Turn 1: first bonuses (Scorch, the Ignited Lizards).
  2. Turn 3: first big hit, Nocturnal Burn (Apprentice of Death).
  3. Turn 8: damage peak (864).
  4. Turn 9: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Pyrocock

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Doomed Hour

Apprentice of Death

Applies Eternity to all enemy cards when this card is killed.

Recommended

New Life

Scorch, the Ignited Lizards

Starts the game with either the Phoenix or Graveyard passive, chosen at random.

Recommended

New Life

Logidrake, the Ignatius

Starts the game with either the Phoenix or Graveyard passive, chosen at random.

Recommended
Adapt in the workshop

How it wins

Generation

Scorch, the Ignited Lizards (+12 Fire, +12 Water, +12 Earth); Pyrocock (+8 Fire, +8 Nature). First bonuses on turn 1.

Damage

Nocturnal Burn (Apprentice of Death): 55% of the damage; Cry of the Perch (Pyrocock): 29% of the damage. 3,040 useful damage, opponent eliminated in 8.2 turns.

Survival

280 healing over the game, mostly from Logidrake, the Ignatius. 5,062 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 171 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Pyrocock
Cry of the PerchPyrocock
33 damage
Logidrake, the Ignatius
Lucky-FireLogidrake, the Ignatius
38 damage+19
02Turn 281 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Pyrocock
Cry of the PerchPyrocock
36 damage
Logidrake, the Ignatius
Lucky-FireLogidrake, the Ignatius
45 damage+23
See the rest of the planCollapse the plan+8 turns
03Turn 3372 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Apprentice of Death
Nocturnal BurnApprentice of Death
275 damage
Pyrocock
Cry of the PerchPyrocock
41 damage
Logidrake, the Ignatius
Lucky-FireLogidrake, the Ignatius
56 damage+28
04Turn 4110 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Pyrocock
Cry of the PerchPyrocock
45 damage
Logidrake, the Ignatius
Lucky-FireLogidrake, the Ignatius
65 damage+32
05Turn 5557 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
412 damage
Pyrocock
Cry of the PerchPyrocock
62 damage
Logidrake, the Ignatius
Lucky-FireLogidrake, the Ignatius
83 damage+41
06Turn 6246 damage
Pyrocock
CacophonyPyrocock
Fire +8 · Nature +8
Pyrocock
Cry of the PerchPyrocock
141 damage
Logidrake, the Ignatius
Lucky-FireLogidrake, the Ignatius
105 damage+53
07Turn 7842 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
549 damage
Pyrocock
Cry of the PerchPyrocock
170 damage
Logidrake, the Ignatius
Lucky-FireLogidrake, the Ignatius
123 damage+62
08Turn 8681 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
497 damage
Pyrocock
Cry of the PerchPyrocock
184 damage
09Turn 9212 damage
Pyrocock
Cry of the PerchPyrocock
212 damage
10Turn 10Simulation complete.

Simulation complete.