- Word-ChewabilityDeck core
- Replace : Punching BagT2to buy
- Replace : ShadowheartT8to buy
Aleera + Catixy
Aleera + Catixy (with Apprentice of Death and Snow Warrior) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier C at Celeste · Legend, A at Gold · Crystal and A at Bronze · Silver. Midrange deck in Shadow and Fire, estimated elimination in 7.6 turns; first Tox to aim for: Berserk on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalABronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Nocturnal BurnabilityDeck core
- toxReplaceable
- toxDeck core
- MewlingabilityDeck core
- Sinister CharmabilityDeck core
- Free slotT4to buy
- EarthcleaveabilityDeck core
- MultiboostabilityDeck core
- Free slotT6to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Berserk
- T4Graveyard
- T6Berserk
- T8Shadowheart
Berserk
Aleera, Nightmare-Eater · Common
Replace : Punching Bag
Graveyard
Catixy · Rare
Berserk
Snow Warrior · Rare
Shadowheart
Aleera, Nightmare-Eater · Epic
Replace : Shadowheart
Expected value of a random purchase, before → after this plan: +8.5% → +0%
Avoid for this deck
Waterheart · Lightheart · Natureheart · Inversion · Shapeshifter · Taunt
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -1.8% · 8 turnsSecond +1.8% · 7.6 turns
- Fragile deck+14.2%5.7 turns · strength
- Tank deck-41.5%11.2 turns · weakness
- Resists Fire-6.9%7.5 turns · weakness
- Resists Water0%7 turns
- Resists Earth-4.6%7.3 turns
- Resists Nature0%7 turns
- Resists Shadow-39%10.7 turns · weakness
- Resists Light0%7 turns
Strengths
- Eliminates the opponent in 7.6 turns.
- Has control effects.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 10.7 turns.
- Struggles against a deck resisting Fire: elimination in 7.5 turns.
- No healing.
How the game goes
- Turn 3: first bonuses (Snow Warrior).
- Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Resilience
Aleera, Nightmare-EaterWhile this card's HP is below 50%, its elemental resistances increase by (+25%).
RecommendedHardening
Apprentice of DeathIncreases this card’s elemental resistances by (+15%).
RecommendedCritical
CatixyCritical bonus (+10%).
RecommendedBomb-8
Snow WarriorApplies the "Bomba" passive on turn 8
RecommendedHow it wins
Generation
Snow Warrior (+6 everywhere). First bonuses on turn 3.
Damage
Nocturnal Burn (Apprentice of Death): 49% of the damage; Word-Chew (Aleera, Nightmare-Eater): 32% of the damage. 2,920 useful damage, opponent eliminated in 7.6 turns.
Survival
No healing: with 2,899 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2287 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3409 damage
04Turn 4795 damage
06Turn 6215 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.