Midrange Shadow / Earth · Floating Poison Gas

Four cards. A shared purpose.

AccessibleMidrangeShadowEarth
CTier54.9% · Relative indexv1.19
Not in the current tier list · This composition was ranked by an earlier analysis. It is still evaluated with today’s engine, but it no longer appears in the tier list.See the current tier list

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Shadow Spirit

Shadow · Common

  1. Shadow BreathabilityKeep
  2. UmbralabilityKeep
  3. Free slot
    Nothing worth buying

Rob the Adventurer

Earth · Common

  1. AdventureabilityKeep
  2. toxKeep
  3. toxKeep

Catixy

Shadow · Common

  1. MewlingabilityKeep
  2. Sinister CharmabilityKeep
  3. Free slot
    Nothing worth buying

Floating Poison Gas

Shadow · Rare

  1. ExploisonabilityKeep
  2. toxKeep
  3. toxKeep
Theoretical score9,252
Estimated elimination11.3 turns
Effective HP2,893
Healing0

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 2 cards with active generation.
  • Control effects contributing to the model’s score.

Watch points

  • Sensitive to Shadow resistance: -11% score, elimination in 13.7 turns against that profile.
  • No healing in the simulation.
  • Elimination extrapolated beyond the simulation horizon.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Shadow / Earth axes.
  3. 03Simulated damage peak: turn 9.
  4. 04Estimated elimination: 11.3 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Cavalry

Shadow Spirit

Increases the max HP of all other allied cards by (+150)

Recommended

Doomed Hour

Rob the Adventurer

Applies Eternity to all enemy cards when this card is killed.

Recommended

Extortion

Catixy

Each attack removes 5 Spamton from the opponent.

Recommended

Counter

Floating Poison Gas

Applies "Revenge" to the enemy card if its HP are below 25%.

Recommended
Adapt in the workshop

Why it works

Start the engine

Shadow Spirit, Rob the Adventurer feed the composition with bonuses. The main axes are Shadow / Earth. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Floating Poison Gas + Catixy have the strongest individual offensive profiles in this composition. The deck reaches 2,486 useful simulated damage, with elimination estimated at 11.3 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 2,893 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1132 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Rob the Adventurer
AdventureRob the Adventurer
Floating Poison Gas
ExploisonFloating Poison Gas
100
Shadow Spirit
Shadow BreathShadow Spirit
12Shadow +1
Catixy
MewlingCatixy
20
02Turn 2164 damage
Catixy
Sinister CharmCatixy
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Rob the Adventurer
AdventureRob the Adventurer
Floating Poison Gas
ExploisonFloating Poison Gas
119
Shadow Spirit
Shadow BreathShadow Spirit
15Shadow +1
Catixy
MewlingCatixy
30
See the rest of the planCollapse the plan+8 turns
03Turn 3192 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Rob the Adventurer
AdventureRob the Adventurer
Floating Poison Gas
ExploisonFloating Poison Gas
138
Catixy
MewlingCatixy
36
Shadow Spirit
Shadow BreathShadow Spirit
18Shadow +1
04Turn 4237 damage
Catixy
Sinister CharmCatixy
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Rob the Adventurer
AdventureRob the Adventurer
Floating Poison Gas
ExploisonFloating Poison Gas
166
Catixy
MewlingCatixy
49
Shadow Spirit
Shadow BreathShadow Spirit
22Shadow +1
05Turn 5243 damage
Rob the Adventurer
AdventureRob the Adventurer
Floating Poison Gas
ExploisonFloating Poison Gas
187
Catixy
MewlingCatixy
56
06Turn 6278 damage
Catixy
Sinister CharmCatixy
Rob the Adventurer
AdventureRob the Adventurer
Floating Poison Gas
ExploisonFloating Poison Gas
212
Catixy
MewlingCatixy
66
07Turn 7305 damage
Rob the Adventurer
AdventureRob the Adventurer
Floating Poison Gas
ExploisonFloating Poison Gas
233
Catixy
MewlingCatixy
72
08Turn 8346 damage
Catixy
Sinister CharmCatixy
Rob the Adventurer
AdventureRob the Adventurer
Floating Poison Gas
ExploisonFloating Poison Gas
263
Catixy
MewlingCatixy
83
09Turn 9377 damage
Rob the Adventurer
AdventureRob the Adventurer
Floating Poison Gas
ExploisonFloating Poison Gas
287
Catixy
MewlingCatixy
90
10Turn 10304 damage
Catixy
Sinister CharmCatixy
Floating Poison Gas
ExploisonFloating Poison Gas
203
Catixy
MewlingCatixy
101