Ramp Shadow / Light · Floating Poison Gas

Four cards. A shared purpose.

AccessibleElemental rampShadowLight
CTier59.8% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Canine Specter

Shadow · Common

  1. Bang-BoomabilityKeep
  2. toxKeep
  3. toxKeep

Floating Poison Gas

Shadow · Rare

  1. ExploisonabilityKeep
  2. toxKeep
  3. Replace : TenacityT2
    to buy

Shadow Spirit

Shadow · Common

  1. Shadow BreathabilityKeep
  2. UmbralabilityKeep
  3. Free slotT4
    to buy

Dragon of the Infernal City

Fire · Common

  1. Draconic DualityabilityKeep
  2. toxKeep
  3. Free slot
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

5 shop openings260 Spamtons generated+5.9% Plan potential
T2

Stun

Floating Poison Gas · Legendary

Replace : Tenacity

+4.8%
T4

Eternity

Shadow Spirit · Legendary

+1%

Expected value of a random purchase, before → after this plan: +0.1% → +0.1%

Avoid for this deck

AoE · Berserk · Bomba · Brutal · Graveyard · Waterheart · Shadowheart · Fireheart · Lightheart · Natureheart · Earthheart · Backlash · Erosion · Random shapeshifter · Mimicry · Multiplier · Poison · Reset · Revenge · Punching Bag · Temporality · Avenger

Theoretical score9,538
Estimated elimination12 turns
Effective HP3,599
Healing0

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 3 cards with active generation.
  • Control effects contributing to the model’s score.

Watch points

  • Sensitive to Shadow resistance: -9% score, elimination in 13.4 turns against that profile.
  • No healing in the simulation.
  • Elimination extrapolated beyond the simulation horizon.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Shadow / Light axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 12 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Hardening

Canine Specter

Increases this card’s elemental resistances by (+15%).

Recommended

Corrosion

Floating Poison Gas

Each attack taken reduces all of the enemy card's resistances by 1%

Recommended

Cavalry

Shadow Spirit

Increases the max HP of all other allied cards by (+150)

Recommended

Shadow Heart

Dragon of the Infernal City

Start the game with the "Shadowheart" passive

Recommended
Adapt in the workshop

Why it works

Start the engine

Canine Specter, Shadow Spirit, Dragon of the Infernal City feed the composition with bonuses. The main axes are Shadow / Light. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Floating Poison Gas + Canine Specter have the strongest individual offensive profiles in this composition. The deck reaches 2,325 useful simulated damage, with elimination estimated at 12 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 3,599 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1112 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Floating Poison Gas
ExploisonFloating Poison Gas
99
Shadow Spirit
Shadow BreathShadow Spirit
13Shadow +1
02Turn 2248 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Floating Poison Gas
ExploisonFloating Poison Gas
110
Canine Specter
Bang-BoomCanine Specter
80
Shadow Spirit
Shadow BreathShadow Spirit
17Shadow +1
Dragon of the Infernal City
Draconic DualityDragon of the Infernal City
41
See the rest of the planCollapse the plan+8 turns
03Turn 3141 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Floating Poison Gas
ExploisonFloating Poison Gas
121
Shadow Spirit
Shadow BreathShadow Spirit
20Shadow +1
04Turn 4324 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Floating Poison Gas
ExploisonFloating Poison Gas
133
Canine Specter
Bang-BoomCanine Specter
109
Dragon of the Infernal City
Draconic DualityDragon of the Infernal City
58
Shadow Spirit
Shadow BreathShadow Spirit
24Shadow +1
05Turn 5172 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Floating Poison Gas
ExploisonFloating Poison Gas
144
Shadow Spirit
Shadow BreathShadow Spirit
28Shadow +1
06Turn 6363 damage
Floating Poison Gas
ExploisonFloating Poison Gas
153
Canine Specter
Bang-BoomCanine Specter
135
Dragon of the Infernal City
Draconic DualityDragon of the Infernal City
75
07Turn 7159 damage
Floating Poison Gas
ExploisonFloating Poison Gas
159
08Turn 8405 damage
Floating Poison Gas
ExploisonFloating Poison Gas
166
Canine Specter
Bang-BoomCanine Specter
154
Dragon of the Infernal City
Draconic DualityDragon of the Infernal City
85
09Turn 9172 damage
Floating Poison Gas
ExploisonFloating Poison Gas
172
10Turn 10389 damage
Floating Poison Gas
ExploisonFloating Poison Gas
178
Canine Specter
Bang-BoomCanine Specter
115
Dragon of the Infernal City
Draconic DualityDragon of the Infernal City
96