Ramp Water / Fire · Traveler of the Ridges

Four cards. A shared purpose.

Advanced collectionElemental rampWaterFire
CTier59.9% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Traveler of the Ridges

Water · Rare

  1. End of the JourneyabilityKeep
  2. Replace : ImmunityT2
    to buy
  3. toxKeep

Leviathan of the Skies

Water · Legendary

  1. CrushwaveabilityKeep
  2. Ultimate ReliefabilityKeep
  3. toxKeep

Scorch, the Ignited Lizards

Water · Rare

  1. FlameflowabilityKeep
  2. toxKeep
  3. Free slotT4
    to buy

Master Amphibian

Earth · Common

  1. Miasmas of WisdomabilityKeep
  2. toxKeep
  3. Free slotT6
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

5 shop openings329 Spamtons generated+35.4% Plan potential
T2

Avenger

Traveler of the Ridges · Epic

Replace : Immunity

+12.3%
T4

Berserk

Scorch, the Ignited Lizards · Rare

+11%
T6

Multiplier

Master Amphibian · Rare

+12%

Expected value of a random purchase, before → after this plan: +0.3% → +0%

Avoid for this deck

AoE · Berserk · Bomba · Brutal · Graveyard · Waterheart · Shadowheart · Fireheart · Lightheart · Natureheart · Earthheart · Backlash · Erosion · Random shapeshifter · Mimicry · Multiplier · Poison · Reset · Revenge · Punching Bag · Temporality

Theoretical score9,592
Estimated elimination11 turns
Effective HP4,732
Healing1,878

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 2 cards with active generation.
  • 1,878 healing in the simulation.

Watch points

  • Sensitive to Water resistance: -7% score, elimination in 12.9 turns against that profile.
  • No control recorded by the model.
  • Elimination extrapolated beyond the simulation horizon.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Water / Fire axes.
  3. 03Simulated damage peak: turn 10.
  4. 04Estimated elimination: 11 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Revitalization

Traveler of the Ridges

5% chance each turn to restore this card’s HP to maximum.

Recommended

Soul Vitality

Leviathan of the Skies

Whenever a card on the field dies, this card's HP and max HP increase by (+300)

Recommended

New Life

Scorch, the Ignited Lizards

Start the game with the Phoenix or Graveyard passive.

Recommended

13th month

Master Amphibian

Once you exceed 200 Spamton, gain 100 additional Spamton.

Recommended
Adapt in the workshop

Why it works

Start the engine

Leviathan of the Skies, Scorch, the Ignited Lizards feed the composition with bonuses. The main axes are Water / Fire / Earth. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Traveler of the Ridges + Master Amphibian have the strongest individual offensive profiles in this composition. The deck reaches 2,552 useful simulated damage, with elimination estimated at 11 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 4,732 effective HP and 1,878 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 161 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Amphibian
Miasmas of WisdomMaster Amphibian
61
02Turn 276 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Amphibian
Miasmas of WisdomMaster Amphibian
76
See the rest of the planCollapse the plan+8 turns
03Turn 3281 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Leviathan of the Skies
CrushwaveLeviathan of the Skies
189
Master Amphibian
Miasmas of WisdomMaster Amphibian
92
04Turn 4108 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Amphibian
Miasmas of WisdomMaster Amphibian
108
05Turn 5585 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Traveler of the Ridges
End of the JourneyTraveler of the Ridges
461+450
Master Amphibian
Miasmas of WisdomMaster Amphibian
124
06Turn 6328 damage
Leviathan of the Skies
Ultimate ReliefLeviathan of the Skies
+500
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Leviathan of the Skies
CrushwaveLeviathan of the Skies
189
Master Amphibian
Miasmas of WisdomMaster Amphibian
139
07Turn 7155 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Amphibian
Miasmas of WisdomMaster Amphibian
155
08Turn 8157 damage
Master Amphibian
Miasmas of WisdomMaster Amphibian
157
09Turn 9349 damage
Leviathan of the Skies
CrushwaveLeviathan of the Skies
189
Master Amphibian
Miasmas of WisdomMaster Amphibian
160
10Turn 10738 damage
Traveler of the Ridges
End of the JourneyTraveler of the Ridges
630+450
Master Amphibian
Miasmas of WisdomMaster Amphibian
108