Traveler of the Ridges
Traveler of the Ridges
5End of the Journey
Immunity
AoE
1000/1000
9

Traveler of the Ridges

BWater · Rare · Standard

1,000HP9Spamtons / turn

Three unlockable talents · one active
  1. Talent 1Revitalization

    5% chance each turn to restore this card’s HP to maximum.

  2. Talent 2Heart of Steel

    Each time this card is attacked, its elemental resistances increase by (+1%).

Three ability slots
  1. End of the Journeyability · Cooldown 5

    Deal 65 Water damage Fully heals itself

    5
  2. Immunitytox · Epic

    The card is immune to all effects from enemy cards

  3. AoEtox · Rare

    Attacks and heals adjacent targets for 40% of the damage dealt

Illustration bySaki

Full card details

Illustration by Saki

WaterRare#108

Traveler of the Ridges

Traveler of the Ridges, a rare Water card, is tier B in all three ranks (70th of 151 at Celeste · Legend). Recommended talent: Resilience. Best partners: Armadillo Warrior and Nebular Aristocrat. No ranked deck plays it.

Defense
1,000Health points
9Spamtons / turn
#70Rank / 151
BGold · Crystal · #67
BBronze · Silver · #56
Attack64
Generation0
Defense95
Support1
Control0
Economy53

Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.

My cards

Abilities

End of the Journey

5 turns

Deal 65 Water damage Fully heals itself

Accuracy 100%Critical 1%

Starting Tox

Immunity

Epic

The card is immune to all effects from enemy cards

AoE

Rare

Attacks and heals adjacent targets for 40% of the damage dealt

Talents

The card tier is measured with the talent that suits it best; the recommended talent is the one that adds the most to a deck.

Revitalization

5% chance each turn to restore this card’s HP to maximum.

Δ 30.8 · Theoretical score

Heart of Steel

Card tier

Each time this card is attacked, its elemental resistances increase by (+1%).

Δ 33.1 · Theoretical score

Resistances

5%Fire
5%Water
5%Earth
5%Nature
5%Shadow
5%Light
Eltherien · Nordvinter

Lore

In the Crystal Lands east of Nordvinter, humanoids accompanied by wolves have been spotted on multiple occasions. These travelers of the icy peaks seem to be scouting the frozen zone. They have already attacked several worksites aiming to free the Oniyx technologies from the ice. Since then, no one dares try again, on pain of reprisals. They seem peaceful toward the youths of Nordvinter searching for their Dhöggeïr. Nothing is known of their origin. Their esoteric equipment suggests they come from Emeldarion.

Best partners

The cards that work best with it in our simulations.