Armadillo Warrior + Leviathan of the Skies

Armadillo Warrior + Leviathan of the Skies (with Mythic Horned One and The Inventor) is the 22nd deck with an advanced collection in the SPAM 1.28.1 tier list at Celeste · Legend (tier C) and keeps that tier in all three ranks with these talents. Aggro deck, estimated elimination in 6.7 turns; first Tox to aim for: Poison on turn 2.

Advanced collectionAggro / burst
CTier53.3% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Armadillo Warrior

Earth · Rare

  1. SandstormabilityKeep
  2. toxDeck core
  3. Free slotT2
    to buy

Leviathan of the Skies

Water · Legendary

  1. CrushwaveabilityDeck core
  2. Ultimate ReliefabilityReplaceable
  3. Replace : WaterheartT6
    to buy

Mythic Horned One

Earth · Rare

  1. Replace : Horn 75T4
    to buy
  2. Horn 50abilityDeck core
  3. Horn 25abilityDeck core

The Inventor

Fire · Common

  1. MateriaabilityReplaceable
  2. RainbowabilityDeck core
  3. toxReplaceable

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

3 shop openings210 Spamtons generated+31.8% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 55 SpamtonsPoison
  2. T4Luck 4 · 114 SpamtonsGraveyard
  3. T6Luck 6 · 177 SpamtonsHeart Resistance
T2

Poison

Armadillo Warrior · Common

+17.1%
T4

Graveyard

Mythic Horned One · Rare

Replace : Horn 75 (ability)

+10.3%
T6

Heart Resistance

Leviathan of the Skies · Rare

Replace : Waterheart

+4.4%

Expected value of a random purchase, before → after this plan: +0.6% → +0.2%

Avoid for this deck

Bomba · Camouflage · Heart Resistance · Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Phoenix · Taunt · Revenge · Temporality · Tenacity

Theoretical score10,683
Estimated elimination6.7 turns
Effective HP5,424
Healing779
Spamtons / turn26

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +1.1% · 11.1 turnsSecond -1.1% · 11.3 turns

Strengths

  • Eliminates the opponent in 6.7 turns.
  • 779 healing over the game.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Earth: elimination in 11.1 turns.
  • Struggles against a deck resisting Fire: elimination in 11 turns.
  • Only one generator: The Inventor.

How the game goes

  1. Turn 2: first bonuses (The Inventor).
  2. Turn 3: first big hit, Crushwave (Leviathan of the Skies).
  3. Turn 6: damage peak (849).
  4. Turn 7: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Vital Surge

Armadillo Warrior

At the start of the turn, if this card’s HP are below 10%, it fully restores its HP.

Recommended

Soul Vitality

Leviathan of the Skies

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

360 Turn

Mythic Horned One

Applies "Random Metamorph" to all your other cards when this card is killed.

Recommended

Soul Vitality

The Inventor

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended
Adapt in the workshop

How it wins

Generation

The Inventor (+6 everywhere). First bonuses on turn 2.

Damage

Crushwave (Leviathan of the Skies): 43% of the damage; Sandstorm (Armadillo Warrior): 37% of the damage. 3,040 useful damage, opponent eliminated in 6.7 turns.

Survival

779 healing over the game, mostly from Leviathan of the Skies. 5,424 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 180 damage
Armadillo Warrior
SandstormArmadillo Warrior
58 damage
The Inventor
RainbowThe Inventor
22 damage
02Turn 295 damage
The Inventor
MateriaThe Inventor
All +2
Armadillo Warrior
SandstormArmadillo Warrior
66 damage
The Inventor
RainbowThe Inventor
29 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3310 damage
Leviathan of the Skies
CrushwaveLeviathan of the Skies
212 damage
Armadillo Warrior
SandstormArmadillo Warrior
68 damage
The Inventor
RainbowThe Inventor
30 damage
04Turn 496 damage
The Inventor
MateriaThe Inventor
All +2
Armadillo Warrior
SandstormArmadillo Warrior
60 damage
The Inventor
RainbowThe Inventor
36 damage
05Turn 598 damage
Mythic Horned One
Horn 75Mythic Horned One
Armadillo Warrior
SandstormArmadillo Warrior
61 damage
The Inventor
RainbowThe Inventor
37 damage
06Turn 6304 damage
Leviathan of the Skies
Ultimate ReliefLeviathan of the Skies
+700
Mythic Horned One
Horn 50Mythic Horned One
The Inventor
MateriaThe Inventor
All +2
Leviathan of the Skies
CrushwaveLeviathan of the Skies
212 damage
Armadillo Warrior
SandstormArmadillo Warrior
47 damage
The Inventor
RainbowThe Inventor
45 damage
07Turn 70 damage
Mythic Horned One
Horn 25Mythic Horned One
08Turn 8Simulation complete.

Simulation complete.

09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.