- SandstormabilityKeep
- toxDeck core
- Free slotT2to buy
Armadillo Warrior + Leviathan of the Skies
Armadillo Warrior + Leviathan of the Skies (with Mythic Horned One and The Inventor) is the 22nd deck with an advanced collection in the SPAM 1.28.1 tier list at Celeste · Legend (tier C) and keeps that tier in all three ranks with these talents. Aggro deck, estimated elimination in 6.7 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- CrushwaveabilityDeck core
- Ultimate ReliefabilityReplaceable
- Replace : WaterheartT6to buy
- Replace : Horn 75T4to buy
- Horn 50abilityDeck core
- Horn 25abilityDeck core
- MateriaabilityReplaceable
- RainbowabilityDeck core
- toxReplaceable
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Graveyard
- T6Heart Resistance
Poison
Armadillo Warrior · Common
Graveyard
Mythic Horned One · Rare
Replace : Horn 75 (ability)
Heart Resistance
Leviathan of the Skies · Rare
Replace : Waterheart
Expected value of a random purchase, before → after this plan: +0.6% → +0.2%
Avoid for this deck
Bomba · Camouflage · Heart Resistance · Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Phoenix · Taunt · Revenge · Temporality · Tenacity
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +1.1% · 11.1 turnsSecond -1.1% · 11.3 turns
- Fragile deck-5.4%10.7 turns · weakness
- Tank deck-22%13.8 turns · weakness
- Resists Fire-7.7%11 turns · weakness
- Resists Water-7.7%11 turns · weakness
- Resists Earth-8.1%11.1 turns · weakness
- Resists Nature-7.7%11 turns · weakness
- Resists Shadow-7.7%11 turns · weakness
- Resists Light-7.7%11 turns · weakness
Strengths
- Eliminates the opponent in 6.7 turns.
- 779 healing over the game.
- Has control effects.
Weak spots
- Struggles against a deck resisting Earth: elimination in 11.1 turns.
- Struggles against a deck resisting Fire: elimination in 11 turns.
- Only one generator: The Inventor.
How the game goes
- Turn 2: first bonuses (The Inventor).
- Turn 3: first big hit, Crushwave (Leviathan of the Skies).
- Turn 6: damage peak (849).
- Turn 7: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Vital Surge
Armadillo WarriorAt the start of the turn, if this card’s HP are below 10%, it fully restores its HP.
RecommendedSoul Vitality
Leviathan of the SkiesWhenever a card on the field dies, this card's HP and max HP increase by (+200)
Recommended360 Turn
Mythic Horned OneApplies "Random Metamorph" to all your other cards when this card is killed.
RecommendedSoul Vitality
The InventorWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedHow it wins
Generation
The Inventor (+6 everywhere). First bonuses on turn 2.
Damage
Crushwave (Leviathan of the Skies): 43% of the damage; Sandstorm (Armadillo Warrior): 37% of the damage. 3,040 useful damage, opponent eliminated in 6.7 turns.
Survival
779 healing over the game, mostly from Leviathan of the Skies. 5,424 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 295 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3310 damage
04Turn 496 damage
05Turn 598 damage
06Turn 6304 damage
08Turn 8Simulation complete.
Simulation complete.
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.