- TorrentabilityKeep
- Replace : EarthheartT6to buy
- Free slotT2to buy
Ramp Earth / Shadow · Verdant Fruit Cruncher
Four cards. A shared purpose.
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Earthen BreathabilityReplaceable
- RampartabilityReplaceable
- Free slotT4to buy
- AdventureabilityKeep
- toxReplaceable
- toxReplaceable
- Miasmas of WisdomabilityKeep
- toxReplaceable
- Free slotT8to buy
Tox priorities
Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.
Multiplier
Verdant Fruit Cruncher · Rare
Berserk
Earth Spirit · Rare
Reset
Verdant Fruit Cruncher · Epic
Replace : Earthheart
Poison
Master Amphibian · Common
Expected value of a random purchase, before → after this plan: +2.1% → +0.2%
Avoid for this deck
Shadowheart · Fireheart · Lightheart · Natureheart · Backlash · Random shapeshifter · Revenge · Temporality · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.
- Fragile deck+10.9%6.4 turns · strength
- Tank deck-11%8.7 turns · weakness
- Resists Fire0%7.5 turns
- Resists Water-1.1%7.7 turns
- Resists Earth-13.8%9 turns · weakness
- Resists Nature0%7.5 turns
- Resists Shadow0%7.5 turns
- Resists Light0%7.5 turns
Strengths
- 3 cards with active generation.
- Estimated elimination in 7.5 turns.
Watch points
- Sensitive to Earth resistance: -14% score, elimination in 9 turns against that profile.
- No healing in the simulation.
- No control recorded by the model.
Four key moments
- 01Set up opening bonuses and talents.
- 02Fuel the Earth / Shadow axes.
- 03Simulated damage peak: turn 7.
- 04Estimated elimination: 7.5 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Epic AOE
Verdant Fruit CruncherStart the game with the "AoE" passive.
RecommendedEarth Heart
Earth SpiritStart the game with the "Earthheart" passive
RecommendedEvolution
Rob the AdventurerThis card’s passives (excluding shop passives) increase in rarity as its HP decreases. Effects change at 75%, 50%, and 25% HP.
Recommended13th month
Master AmphibianOnce you exceed 200 Spamton, gain 100 additional Spamton.
RecommendedWhy it works
Start the engine
Verdant Fruit Cruncher, Earth Spirit, Rob the Adventurer feed the composition with bonuses. The main axes are Earth / Shadow. Each bonus point increases damage and healing in its element by 10% in the model.
Convert your bonuses
Verdant Fruit Cruncher + Master Amphibian have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.5 turns. Check the curve to see when the investment pays off.
Protect the composition
The model estimates 2,672 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 1150 damage
02Turn 2210 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3277 damage
04Turn 4350 damage
05Turn 5431 damage
06Turn 6520 damage
07Turn 7617 damage
08Turn 8447 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.