- Misunderstood GeniusabilityDeck core
- ChiaroscuroabilityDeck core
- Free slotT2to buy
Spirit of the Fauna + Sky Dragon
Spirit of the Fauna + Sky Dragon (with Astry and Blade of the Forest) is in the SPAM 1.26 tier list at Celeste · Legend, tier C (32nd of 40) and keeps that tier in all three ranks with these talents. Elemental ramp deck in Nature and Light, estimated elimination in 9.1 turns; first Tox to aim for: Graveyard on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- PincersabilityDeck core
- Critical RecoveryabilityDeck core
- Free slotT4to buy
- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
- Call of the ForestabilityDeck core
- Solar healabilityDeck core
- toxDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Graveyard
- T4Natureheart
- T6skip
- T8skip
- T10skip
Graveyard
Astry · Common
Natureheart
Blade of the Forest · Common
Expected value of a random purchase, before → after this plan: +0.8% → +0%
Avoid for this deck
Bomba · Brutal · Waterheart · Shadowheart · Fireheart · Earthheart · Erosion · Shapeshifter · Mimicry · Multiplier · Optimisation · Phoenix · Poison · Taunt · Revenge · Tenacity
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -2.9% · 10.2 turnsSecond +2.9% · 9.6 turns
- Fragile deck-0.4%8.7 turns
- Tank deck-31.8%12.4 turns · weakness
- Resists Fire0%8.6 turns
- Resists Water0%8.6 turns
- Resists Earth0%8.6 turns
- Resists Nature-42%15.7 turns · weakness
- Resists Shadow-5.2%9.1 turns · weakness
- Resists Light-0.1%8.6 turns
Strengths
- 3 cards generate bonuses.
- Eliminates the opponent in 9.1 turns.
- 1,608 healing over the game.
Weak spots
- Struggles against a deck resisting Nature: elimination in 15.7 turns.
- Struggles against a deck resisting Shadow: elimination in 9.1 turns.
How the game goes
- Turn 4: first bonuses (Astry).
- Turn 4: first big hit, Call of the Forest (Sky Dragon).
- Turn 8: damage peak (1,399).
- Turn 10: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Reckless
AstryAt the start of the game, this card transforms into a random card of the same rarity, gains (+500) HP and gives you a bonus of (+2) in each element.
RecommendedNature Heart
Blade of the ForestStart the game with the "Natureheart" passive
RecommendedUltimate Reset
Sky DragonThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedAnticipation
Spirit of the FaunaAt the start of the game, this card uses all its abilities. Single-target abilities all hit the same random enemy card.
RecommendedHow it wins
Generation
Astry (+80 random); Sky Dragon (+16 Nature); Spirit of the Fauna (+8 Nature). First bonuses on turn 4.
Damage
Call of the Forest (Sky Dragon): 59% of the damage; Call of the Forest (Spirit of the Fauna): 27% of the damage. 2,960 useful damage, opponent eliminated in 9.1 turns.
Survival
1,608 healing over the game, mostly from Blade of the Forest and Spirit of the Fauna. 3,585 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.