- MateriaabilityDeck core
- RainbowabilityDeck core
- toxDeck core
Pyro + Mistress of Tints
Pyro + Mistress of Tints (with The Inventor and Aidan) is the 34th deck with an accessible collection in the SPAM 1.23 tier list at Celeste · Legend (tier D) and keeps that tier in all three ranks with these talents. Elemental ramp deck across 5 elements, estimated elimination in 13.3 turns; first Tox to aim for: Graveyard on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverD
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Elemental ChaosabilityDeck core
- MultiboostabilityDeck core
- Free slotT2to buy
- LucksterabilityDeck core
- Pay-torchabilityDeck core
- Replace : VanishT6to buy
- ConflagrationabilityDeck core
- Free slotT4to buy
- Free slotT8to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Graveyard
- T4Berserk
- T6Taunt
- T8Berserk
- T10skip
Graveyard
Mistress of Tints · Common
Berserk
Pyro · Rare
Taunt
Aidan · Rare
Replace : Vanish
Berserk
Pyro · Epic
Expected value of a random purchase, before → after this plan: +6.3% → +0%
Avoid for this deck
Inversion · Shapeshifter · Mimicry · Optimisation · Reset · Temporality · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +3.6% · 15.7 turnsSecond -3.6% · 17 turns
- Fragile deck+28%11.9 turns · strength
- Tank deck-25.2%21.4 turns · weakness
- Resists Fire-7%17 turns · weakness
- Resists Water-4.3%16.3 turns
- Resists Earth-4.3%16.3 turns
- Resists Nature-4.3%16.3 turns
- Resists Shadow-4.3%16.3 turns
- Resists Light-4.3%16.3 turns
Strengths
- 4 cards generate bonuses.
- Has control effects.
Weak spots
- Struggles against a deck resisting Fire: elimination in 17 turns.
- No healing.
- Slow: doesn’t eliminate the opponent within 10 turns.
How the game goes
- Turn 1: first bonuses (Aidan).
- Turn 3: first big hit, Elemental Chaos (Mistress of Tints).
- Turn 6: damage peak (447).
- No elimination within 10 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Vitality
The InventorWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedMulti Start
Mistress of TintsGain (+3) in each element.
RecommendedTransition
AidanWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedCrit Sphere
PyroIncreases this card's critical chance by (+2%) each turn
RecommendedHow it wins
Generation
Aidan (+100 random); Pyro (+4 Fire); The Inventor (+10 everywhere); Mistress of Tints (+6 everywhere). First bonuses on turn 1.
Damage
Rainbow (The Inventor): 42% of the damage; Elemental Chaos (Mistress of Tints): 25% of the damage. 2,199 useful damage, no elimination within 10 turns (estimated around turn 13).
Survival
No healing: with 4,527 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.