- Nocturnal BurnabilityDeck core
- toxReplaceable
- toxDeck core
Mistress of Tints + Blue-Stone-Eater
Mistress of Tints + Blue-Stone-Eater (with Apprentice of Death and Sky Dragon) is the 6th deck of the SPAM 1.23 tier list at Celeste · Legend (tier A); with these talents it is S at Bronze · Silver and S at Gold · Crystal. Aggro deck across 4 elements, estimated elimination in 6.3 turns; first Tox to aim for: Graveyard on turn 2.
By rank, with these talentsCeleste · LegendAGold · CrystalSBronze · SilverS
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Rock-SwallowerabilityReplaceable
- toxDeck core
- Replace : ResetT2to buy
- Elemental ChaosabilityDeck core
- MultiboostabilityDeck core
- Free slotT4to buy
- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Graveyard
- T4Berserk
- T6skip
Graveyard
Blue-Stone-Eater · Common
Replace : Reset
Berserk
Mistress of Tints · Rare
Expected value of a random purchase, before → after this plan: +2.6% → +0.1%
Avoid for this deck
Waterheart · Eternity · Freeze · Inversion · Shapeshifter · Taunt · Temporality · Tenacity
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -4.2% · 6.6 turnsSecond +4.2% · 5.6 turns
- Fragile deck+10%4.8 turns · strength
- Tank deck-27.3%8.8 turns · weakness
- Resists Fire-1.2%6 turns
- Resists Water0%5.8 turns
- Resists Earth-0.7%5.9 turns
- Resists Nature-2.2%6.1 turns
- Resists Shadow-1.2%6 turns
- Resists Light-0.6%5.9 turns
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 6.3 turns.
- 173 healing over the game.
How the game goes
- Turn 3: first bonuses (Mistress of Tints).
- Turn 3: first big hit, Nocturnal Burn (Apprentice of Death).
- Turn 6: damage peak (1,338).
- Turn 7: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Hardening
Apprentice of DeathIncreases this card’s elemental resistances by (+15%).
RecommendedPhoenix Feather
Blue-Stone-Eater50% chance to regain the Phoenix passive once used.
RecommendedMulti Start
Mistress of TintsGain (+3) in each element.
RecommendedUltimate Reset
Sky DragonThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedHow it wins
Generation
Mistress of Tints (+6 everywhere); Sky Dragon (+16 Nature). First bonuses on turn 3.
Damage
Nocturnal Burn (Apprentice of Death): 37% of the damage; Call of the Forest (Sky Dragon): 32% of the damage. 2,920 useful damage, opponent eliminated in 6.3 turns.
Survival
173 healing over the game. 2,875 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 1Abilities on cooldown.
Abilities on cooldown.
02Turn 2Abilities on cooldown.
Abilities on cooldown.
See the rest of the planCollapse the plan+8 turns
03Turn 3690 damage
05Turn 5816 damage
06Turn 61,338 damage
08Turn 8Simulation complete.
Simulation complete.
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.