- Replace : Roaring EmberT8to buy
- Divine WarmthabilityReplaceable
- IgnitionabilityKeep
Midrange Fire / Nature · Catimimi
Four cards. A shared purpose.
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Elemental ChaosabilityKeep
- MultiboostabilityKeep
- Free slotT2to buy
- Darkflight SlapabilityKeep
- Free slotT4to buy
- Free slotT6to buy
- Nocturnal BurnabilityKeep
- toxKeep
- toxKeep
Tox priorities
Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.
Berserk
Mistress of Tints · Rare
Poison
Catimimi · Common
Reset
Catimimi · Epic
Graveyard
Sovereign of Flames · Rare
Replace : Roaring Ember (ability)
Expected value of a random purchase, before → after this plan: +1.8% → +0.3%
Avoid for this deck
Brutal · Waterheart · Shadowheart · Lightheart · Natureheart · Earthheart · Backlash · Erosion · Random shapeshifter · Mimicry · Mystery · Punching Bag
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.
- Fragile deck+15.4%6 turns · strength
- Tank deck-16.2%9.3 turns · weakness
- Resists Fire-7.1%8.4 turns · weakness
- Resists Water-0.2%7.7 turns
- Resists Earth-0.2%7.7 turns
- Resists Nature-1.6%7.8 turns
- Resists Shadow-3.2%8 turns
- Resists Light-0.2%7.7 turns
Strengths
- Estimated elimination in 7.6 turns.
Watch points
- Sensitive to Fire resistance: -7% score, elimination in 8.4 turns against that profile.
- No healing in the simulation.
- No control recorded by the model.
Four key moments
- 01Set up opening bonuses and talents.
- 02Fuel the Fire / Nature axes.
- 03Simulated damage peak: turn 6.
- 04Estimated elimination: 7.6 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Critical
Sovereign of FlamesCritical bonus (+10%).
RecommendedMulti Start
Mistress of TintsGain (+3) in each element.
RecommendedLegacy
CatimimiGain (+50) Spamton when this card is killed.
RecommendedHardening
Apprentice of DeathIncreases this card’s elemental resistances by (+15%).
RecommendedWhy it works
Start the engine
The composition relies on its talents, passives, and attacks. Check their activation order in the timeline to identify the first damage windows.
Convert your bonuses
Catimimi + Sovereign of Flames have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.6 turns. Check the curve to see when the investment pays off.
Protect the composition
Sovereign of Flames provide support or control tools. The model estimates 3,006 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2195 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3338 damage
04Turn 4427 damage
06Turn 61,060 damage
08Turn 8821 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.