Sky Dragon + Nebular Aristocrat

Sky Dragon + Nebular Aristocrat (with Ephial and Mistress of Tints) is part of the SPAM 1.26 tier list at Gold · Crystal; with these talents it is tier C at Celeste · Legend, C at Gold · Crystal and B at Bronze · Silver. Midrange deck in Nature and Light, estimated elimination in 9.5 turns; first Tox to aim for: Reflection on turn 2.

Advanced collectionMidrangeNatureLight
CTier59.2% · Relative indexv1.26

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Ephial

Light · Legendary

  1. Astral TackleabilityDeck core
  2. Planet HealabilityDeck core
  3. toxDeck core

Nebular Aristocrat

Light · Common

  1. Cosmic MasqueradeabilityDeck core
  2. toxDeck core
  3. Free slotT2
    to buy

Sky Dragon

Light · Common

  1. Dazzling BreathabilityDeck core
  2. Call of the ForestabilityDeck core
  3. toxDeck core

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT4
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings479 Spamtons generated+11.1% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 69 SpamtonsReflection
  2. T4Luck 4 · 142 SpamtonsVitalheart
  3. T6Luck 6 · 269 Spamtonsskip
  4. T8Luck 8 · 400 Spamtonsskip
  5. T10Luck 10 · 479 Spamtonsskip
T2

Reflection

Nebular Aristocrat · Common

+9.7%
T4

Vitalheart

Mistress of Tints · Rare

+1.4%

Expected value of a random purchase, before → after this plan: +5.7% → +0%

Avoid for this deck

Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Poison · Revenge · Temporality

Theoretical score11,635
Estimated elimination9.5 turns
Effective HP4,839
Healing1,029
Spamtons / turn33

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -3.8% · 10 turnsSecond +3.8% · 9.3 turns

Strengths

  • 2 cards generate bonuses.
  • Eliminates the opponent in 9.5 turns.
  • 1,029 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 11.4 turns.
  • Struggles against a deck resisting Light: elimination in 10 turns.

How the game goes

  1. Turn 3: first bonuses (Mistress of Tints).
  2. Turn 4: first big hit, Call of the Forest (Sky Dragon).
  3. Turn 9: damage peak (864).
  4. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Cavalry

Ephial

Increases the max HP of all other allied cards by (+100)

Recommended

Transition

Nebular Aristocrat

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Ultimate Reset

Sky Dragon

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Multi Start

Mistress of Tints

Gain (+2) in each element.

Recommended
Adapt in the workshop

How it wins

Generation

Mistress of Tints (+9 everywhere); Sky Dragon (+16 Nature). First bonuses on turn 3.

Damage

Call of the Forest (Sky Dragon): 56% of the damage; Elemental Chaos (Mistress of Tints): 23% of the damage. 2,960 useful damage, opponent eliminated in 9.5 turns.

Survival

1,029 healing over the game, mostly from Ephial. 4,839 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 20 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
See the rest of the planCollapse the plan+8 turns
03Turn 3156 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
156 damage
04Turn 4460 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Sky Dragon
Call of the ForestSky Dragon
293 damageNature +4
Ephial
Astral TackleEphial
90 damage
Sky Dragon
Dazzling BreathSky Dragon
77 damage
05Turn 50 damage
Ephial
Planet HealEphial
+424
06Turn 6762 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Sky Dragon
Call of the ForestSky Dragon
457 damageNature +4
Mistress of Tints
Elemental ChaosMistress of Tints
199 damage
Sky Dragon
Dazzling BreathSky Dragon
106 damage
07Turn 7Abilities on cooldown.

Abilities on cooldown.

08Turn 8114 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Ephial
Astral TackleEphial
114 damage
09Turn 9864 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Sky Dragon
Call of the ForestSky Dragon
489 damageNature +4
Mistress of Tints
Elemental ChaosMistress of Tints
237 damage
Sky Dragon
Dazzling BreathSky Dragon
138 damage
10Turn 10183 damage
Ephial
Planet HealEphial
+594
Sky Dragon
Call of the ForestSky Dragon
183 damageNature +4