- Elemental ChaosabilityKeep
- MultiboostabilityKeep
- Free slotT2to buy
Midrange Fire / Nature · Catimimi
Four cards. A shared purpose.
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Elemental DrainabilityKeep
- Replace : MultiplierT6to buy
- Free slotT4to buy
- Darkflight SlapabilityKeep
- Free slotto buy
- Free slotto buy
- Astral TackleabilityKeep
- Planet HealabilityReplaceable
- toxReplaceable
Tox priorities
Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.
Graveyard
Mistress of Tints · Rare
AoE
Deer of Mournful Colors · Epic
Poison
Deer of Mournful Colors · Common
Replace : Multiplier
Expected value of a random purchase, before → after this plan: +1.2% → +0.1%
Avoid for this deck
Bomba · Backlash · Random shapeshifter · Multiplier · Phoenix · Reset · Revenge · Temporality
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.
- Fragile deck+11.2%8 turns · strength
- Tank deck-20%14 turns · weakness
- Resists Fire-10.5%10.9 turns · weakness
- Resists Water-10.5%10.8 turns · weakness
- Resists Earth-10.5%10.8 turns · weakness
- Resists Nature-10.5%10.9 turns · weakness
- Resists Shadow-10.5%10.9 turns · weakness
- Resists Light-10.5%10.8 turns · weakness
Strengths
- Estimated elimination in 9 turns.
- 805 healing in the simulation.
Watch points
- Sensitive to Fire resistance: -11% score, elimination in 10.9 turns against that profile.
- Sensitive to Water resistance: -11% score, elimination in 10.8 turns against that profile.
- No control recorded by the model.
Four key moments
- 01Set up opening bonuses and talents.
- 02Fuel the Fire / Nature axes.
- 03Simulated damage peak: turn 6.
- 04Estimated elimination: 9 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Multi Start
Mistress of TintsGain (+3) in each element.
RecommendedMulti Start
Deer of Mournful ColorsGain (+3) in each element.
RecommendedMagic Coin
CatimimiStart the game with (+2) Luck
RecommendedCavalry
EphialIncreases the max HP of all other allied cards by (+150)
RecommendedWhy it works
Start the engine
The composition relies on its talents, passives, and attacks. Check their activation order in the timeline to identify the first damage windows.
Convert your bonuses
Catimimi + Deer of Mournful Colors have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 9 turns. Check the curve to see when the investment pays off.
Protect the composition
Ephial provide support or control tools. The model estimates 4,027 effective HP and 805 healing. Defense helps give bonuses and cooldowns time to pay off.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2284 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3292 damage
04Turn 4467 damage
06Turn 6666 damage
08Turn 8472 damage
10Turn 10Simulation complete.
Simulation complete.