Commando Gerz + Mistress of Tints

Commando Gerz + Mistress of Tints (with Ephial and Canine Specter) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier C at Celeste · Legend, C at Gold · Crystal and B at Bronze · Silver. Midrange deck in Light and Shadow, estimated elimination in 9.8 turns; first Tox to aim for: Lightheart on turn 2.

Advanced collectionMidrangeLightShadow
CTier61.5% · Relative indexv1.23

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityDeck core
  2. Final DelightabilityDeck core
  3. Replace : BerserkT8
    to buy

Ephial

Light · Legendary

  1. Astral TackleabilityDeck core
  2. Planet HealabilityDeck core
  3. Replace : ResetT6
    to buy

Canine Specter

Shadow · Common

  1. Bang-BoomabilityDeck core
  2. Replace : ShadowheartT4
    to buy
  3. Replace : LightheartT10
    to buy

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT2
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings405 Spamtons generated+34.4% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 69 SpamtonsLightheart
  2. T4Luck 4 · 142 SpamtonsLightheart
  3. T6Luck 6 · 219 SpamtonsTaunt
  4. T8Luck 8 · 340 SpamtonsBerserk
  5. T10Luck 10 · 405 SpamtonsLightheart
T2

Lightheart

Mistress of Tints · Common

+12.4%
T4

Lightheart

Canine Specter · Rare

Replace : Shadowheart

+11%
T6

Taunt

Ephial · Rare

Replace : Reset

+3.2%
T8

Berserk

Commando Gerz · Epic

Replace : Berserk

+4.6%
T10

Lightheart

Canine Specter · Epic

Replace : Lightheart

+3.4%

Expected value of a random purchase, before → after this plan: +3.3% → +0%

Avoid for this deck

Inversion · Shapeshifter · Optimisation · Taunt · Reset · Temporality · Tenacity · Avenger

Theoretical score11,038
Estimated elimination9.8 turns
Effective HP6,807
Healing1,675
Spamtons / turn33

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +2.1% · 10.8 turnsSecond -2.1% · 11 turns

Strengths

  • 2 cards generate bonuses.
  • Eliminates the opponent in 9.8 turns.
  • 1,675 healing over the game.

Weak spots

  • Struggles against a deck resisting Light: elimination in 11.7 turns.
  • Struggles against a deck resisting Shadow: elimination in 11 turns.

How the game goes

  1. Turn 2: first bonuses (Commando Gerz).
  2. Turn 10: first big hit, Final Delight (Commando Gerz).
  3. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Focus

Ephial

At the start of each turn, this card has a 25% chance to gain Taunt.

Recommended

One Man Army

Canine Specter

Each time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+5).

Recommended

Piercing

Mistress of Tints

All your cards' critical and accuracy increase by (+1%) per turn

Recommended
Adapt in the workshop

How it wins

Generation

Commando Gerz (+15 Earth, +15 Light); Mistress of Tints (+6 everywhere). First bonuses on turn 2.

Damage

Bang-Boom (Canine Specter): 47% of the damage; Final Delight (Commando Gerz): 28% of the damage. 2,920 useful damage, opponent eliminated in 9.8 turns.

Survival

1,675 healing over the game, mostly from Ephial. 6,807 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 2133 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Canine Specter
Bang-BoomCanine Specter
133 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3197 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
197 damage
04Turn 4336 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Ephial
Astral TackleEphial
128 damage
Canine Specter
Bang-BoomCanine Specter
208 damage
05Turn 50 damage
Ephial
Planet HealEphial
+890
06Turn 6572 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Canine Specter
Bang-BoomCanine Specter
290 damage
Mistress of Tints
Elemental ChaosMistress of Tints
282 damage
07Turn 7Abilities on cooldown.

Abilities on cooldown.

08Turn 8621 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Canine Specter
Bang-BoomCanine Specter
432 damage
Ephial
Astral TackleEphial
189 damage
09Turn 9Abilities on cooldown.

Abilities on cooldown.

10Turn 101,366 damage
Ephial
Planet HealEphial
+1,476
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Commando Gerz
Final DelightCommando Gerz
909 damage
Canine Specter
Bang-BoomCanine Specter
457 damage