- MateriaabilityDeck core
- RainbowabilityDeck core
- toxDeck core
The Inventor + Mistress of Tints
The Inventor + Mistress of Tints (with Aidan and Dragon of the Infernal City) is part of the SPAM 1.26 tier list at Bronze · Silver; with these talents it is tier D in all three ranks. Elemental ramp deck across 6 elements, estimated elimination in 14.1 turns; first Tox to aim for: Reflection on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverD
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- LucksterabilityDeck core
- Pay-torchabilityDeck core
- Replace : VanishT2to buy
- Elemental ChaosabilityDeck core
- MultiboostabilityDeck core
- Free slotT4to buy
- Draconic DualityabilityDeck core
- toxDeck core
- Free slotT6to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Reflection
- T4Berserk
- T6Taunt
- T8skip
- T10skip
Reflection
Aidan · Common
Replace : Vanish
Berserk
Mistress of Tints · Rare
Taunt
Dragon of the Infernal City · Rare
Expected value of a random purchase, before → after this plan: +3.9% → +0%
Avoid for this deck
Eternity · Inversion · Shapeshifter · Taunt · Reset · Temporality
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +1% · 16.4 turnsSecond -1% · 16.6 turns
- Fragile deck+25.1%11.7 turns · strength
- Tank deck-22.3%21.2 turns · weakness
- Resists Fire-7.8%16.7 turns · weakness
- Resists Water-7.8%16.7 turns · weakness
- Resists Earth-7.8%16.7 turns · weakness
- Resists Nature-7.8%16.7 turns · weakness
- Resists Shadow-9.1%17 turns · weakness
- Resists Light-7.8%16.7 turns · weakness
Strengths
- 3 cards generate bonuses.
- Has control effects.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 17 turns.
- Struggles against a deck resisting Fire: elimination in 16.7 turns.
- No healing.
How the game goes
- Turn 1: first bonuses (Aidan).
- Turn 3: first big hit, Elemental Chaos (Mistress of Tints).
- Turn 6: damage peak (521).
- No elimination within 10 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Vitality
The InventorWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedTransition
AidanWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedMulti Start
Mistress of TintsGain (+2) in each element.
RecommendedFire Heart
Dragon of the Infernal CityStart the game with the "Fireheart" passive
RecommendedHow it wins
Generation
Aidan (+100 random); The Inventor (+10 everywhere); Mistress of Tints (+6 everywhere). First bonuses on turn 1.
Damage
Rainbow (The Inventor): 43% of the damage; Elemental Chaos (Mistress of Tints): 25% of the damage. 2,099 useful damage, no elimination within 10 turns (estimated around turn 14).
Survival
No healing: with 4,654 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.