Marineflower + Master Amphibian

Marineflower + Master Amphibian (with Aidan and Mistress of Tints) is the 32nd deck with an accessible collection in the SPAM 1.23 tier list at Celeste · Legend (tier D); with these talents it is C at Bronze · Silver. Elemental ramp deck in Water and Earth, estimated elimination in 9.3 turns; first Tox to aim for: Poison on turn 2.

AccessibleElemental rampWaterEarth
DTier34.3% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Master Amphibian

Earth · Common

  1. Miasmas of WisdomabilityDeck core
  2. toxDeck core
  3. Free slotT2
    to buy

Aidan

Fire · Common

  1. LucksterabilityDeck core
  2. Pay-torchabilityDeck core
  3. Replace : VanishT8
    to buy

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT4
    to buy

Marineflower

Water · Common

  1. Whistling finabilityDeck core
  2. SeabedabilityDeck core
  3. Free slotT6
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings409 Spamtons generated+114.2% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 59 SpamtonsPoison
  2. T4Luck 4 · 172 SpamtonsBerserk
  3. T6Luck 6 · 277 SpamtonsPhoenix
  4. T8Luck 8 · 366 SpamtonsBerserk
  5. T10Luck 10 · 409 Spamtonsskip
T2

Poison

Master Amphibian · Common

+72.8%
T4

Berserk

Mistress of Tints · Rare

+18.7%
T6

Phoenix

Marineflower · Rare

+4.7%
T8

Berserk

Aidan · Epic

Replace : Vanish

+17.9%

Expected value of a random purchase, before → after this plan: +8.3% → +0%

Avoid for this deck

Inversion · Shapeshifter · Optimisation · Temporality

Theoretical score7,695
Estimated elimination9.3 turns
Effective HP3,389
Healing0
Spamtons / turn28

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +13.6% · 9.9 turnsSecond -13.6% · 10.9 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 9.3 turns.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Water: elimination in 11.2 turns.
  • Struggles against a deck resisting Earth: elimination in 11.1 turns.
  • No healing.

How the game goes

  1. Turn 1: first bonuses (Aidan).
  2. Turn 3: first big hit, Elemental Chaos (Mistress of Tints).
  3. Turn 6: damage peak (615).
  4. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Hardening

Master Amphibian

Increases this card’s elemental resistances by (+15%).

Recommended

Transition

Aidan

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

Piercing

Marineflower

All your cards' critical and accuracy increase by (+1%) per turn

Recommended
Adapt in the workshop

How it wins

Generation

Aidan (+100 random); Marineflower (+4 Water, +4 Nature); Mistress of Tints (+6 everywhere). First bonuses on turn 1.

Damage

Miasmas of Wisdom (Master Amphibian): 74% of the damage; Elemental Chaos (Mistress of Tints): 16% of the damage. 2,920 useful damage, opponent eliminated in 9.3 turns.

Survival

No healing: with 3,389 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1113 damage
Aidan
LucksterAidan
random +10
Master Amphibian
Miasmas of WisdomMaster Amphibian
92 damage
Marineflower
Whistling finMarineflower
21 damageWater +1 · Nature +1
02Turn 2158 damage
Aidan
LucksterAidan
random +10
Marineflower
SeabedMarineflower
Master Amphibian
Miasmas of WisdomMaster Amphibian
133 damage
Marineflower
Whistling finMarineflower
25 damageWater +1 · Nature +1
See the rest of the planCollapse the plan+8 turns
03Turn 3432 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Aidan
LucksterAidan
random +10
Mistress of Tints
Elemental ChaosMistress of Tints
224 damage
Master Amphibian
Miasmas of WisdomMaster Amphibian
175 damage
Marineflower
Whistling finMarineflower
33 damageWater +1 · Nature +1
04Turn 4354 damage
Aidan
LucksterAidan
random +10
Marineflower
SeabedMarineflower
Master Amphibian
Miasmas of WisdomMaster Amphibian
231 damage
Aidan
Pay-torchAidan
85 damage
Marineflower
Whistling finMarineflower
38 damageWater +1 · Nature +1
05Turn 5258 damage
Aidan
LucksterAidan
random +10
Master Amphibian
Miasmas of WisdomMaster Amphibian
258 damage
06Turn 6615 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Aidan
LucksterAidan
random +10
Master Amphibian
Miasmas of WisdomMaster Amphibian
312 damage
Mistress of Tints
Elemental ChaosMistress of Tints
303 damage
07Turn 7335 damage
Aidan
LucksterAidan
random +10
Master Amphibian
Miasmas of WisdomMaster Amphibian
335 damage
08Turn 8483 damage
Aidan
LucksterAidan
random +10
Master Amphibian
Miasmas of WisdomMaster Amphibian
361 damage
Aidan
Pay-torchAidan
122 damage
09Turn 9287 damage
Aidan
LucksterAidan
random +10
Master Amphibian
Miasmas of WisdomMaster Amphibian
287 damage
10Turn 10207 damage
Aidan
LucksterAidan
random +10
Master Amphibian
Miasmas of WisdomMaster Amphibian
207 damage