Floral Zombie + Mistress of Tints

Floral Zombie + Mistress of Tints (with Blade of the Forest and Sky Dragon) is the 19th deck with an accessible collection in the SPAM 1.23 tier list at Celeste · Legend (tier C); with these talents it is A at Bronze · Silver and B at Gold · Crystal. Midrange deck in Nature and Water, estimated elimination in 8.1 turns; first Tox to aim for: Natureheart on turn 2.

AccessibleMidrangeNatureWater
CTier59.9% · Relative indexv1.23

By rank, with these talentsCeleste · LegendCGold · CrystalBBronze · SilverA

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Floral Zombie

Nature · Common

  1. Aquatic CurseabilityDeck core
  2. toxReplaceable
  3. Replace : NatureheartT8
    to buy

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT2
    to buy

Blade of the Forest

Nature · Common

  1. PincersabilityDeck core
  2. Critical RecoveryabilityDeck core
  3. Free slotT4
    to buy

Sky Dragon

Light · Common

  1. Dazzling BreathabilityDeck core
  2. Call of the ForestabilityDeck core
  3. toxDeck core

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings317 Spamtons generated+27.3% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 59 SpamtonsNatureheart
  2. T4Luck 4 · 122 SpamtonsNatureheart
  3. T6Luck 6 · 239 Spamtonsskip
  4. T8Luck 8 · 290 SpamtonsNatureheart
T2

Natureheart

Mistress of Tints · Common

+6%
T4

Natureheart

Blade of the Forest · Rare

+5.9%
T8

Natureheart

Floral Zombie · Epic

Replace : Natureheart

+15.4%

Expected value of a random purchase, before → after this plan: +2.9% → +0.1%

Avoid for this deck

Lightheart · Inversion · Shapeshifter · Optimisation · Taunt · Reset · Temporality · Avenger

Theoretical score10,840
Estimated elimination8.1 turns
Effective HP3,090
Healing1,078
Spamtons / turn28

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -0.5% · 9 turnsSecond +0.5% · 9 turns

Strengths

  • 2 cards generate bonuses.
  • Eliminates the opponent in 8.1 turns.
  • 1,078 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 10.5 turns.
  • Struggles against a deck resisting Water: elimination in 9 turns.

How the game goes

  1. Turn 3: first bonuses (Mistress of Tints).
  2. Turn 8: first big hit, Aquatic Curse (Floral Zombie).
  3. Turn 9: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Transition

Floral Zombie

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

Nature Heart

Blade of the Forest

Start the game with the "Natureheart" passive

Recommended

Ultimate Reset

Sky Dragon

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended
Adapt in the workshop

How it wins

Generation

Mistress of Tints (+6 everywhere); Sky Dragon (+12 Nature). First bonuses on turn 3.

Damage

Aquatic Curse (Floral Zombie): 47% of the damage; Call of the Forest (Sky Dragon): 34% of the damage. 2,920 useful damage, opponent eliminated in 8.1 turns.

Survival

1,078 healing over the game, mostly from Blade of the Forest. 3,090 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 17 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+45
Blade of the Forest
PincersBlade of the Forest
7 damage
02Turn 28 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+51
Blade of the Forest
PincersBlade of the Forest
8 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3191 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Blade of the Forest
Critical RecoveryBlade of the Forest
+66
Mistress of Tints
Elemental ChaosMistress of Tints
180 damage
Blade of the Forest
PincersBlade of the Forest
11 damage
04Turn 4380 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+72
Sky Dragon
Call of the ForestSky Dragon
307 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
59 damage
Blade of the Forest
PincersBlade of the Forest
14 damage
05Turn 515 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+90
Blade of the Forest
PincersBlade of the Forest
15 damage
06Turn 6250 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Blade of the Forest
Critical RecoveryBlade of the Forest
+105
Mistress of Tints
Elemental ChaosMistress of Tints
233 damage
Blade of the Forest
PincersBlade of the Forest
17 damage
07Turn 7542 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+111
Sky Dragon
Call of the ForestSky Dragon
452 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
70 damage
Blade of the Forest
PincersBlade of the Forest
20 damage
08Turn 81,640 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+129
Floral Zombie
Aquatic CurseFloral Zombie
1,619 damage
Blade of the Forest
PincersBlade of the Forest
21 damage
09Turn 9406 damage
Blade of the Forest
Critical RecoveryBlade of the Forest
+135
Sky Dragon
Call of the ForestSky Dragon
406 damageNature +4
10Turn 10Simulation complete.

Simulation complete.