- Elemental ChaosabilityKeep
- MultiboostabilityKeep
- Free slotT6to buy
Ramp Nature / Fire · Catimimi
Four cards. A shared purpose.
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Darkflight SlapabilityKeep
- Free slotT2to buy
- Free slotto buy
- Breeze WhisperabilityKeep
- WindmillabilityKeep
- Free slotT8to buy
- Call of the ForestabilityKeep
- Solar healabilityKeep
- Free slotT4to buy
Tox priorities
Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.
Stun
Catimimi · Legendary
Avenger
Spirit of the Fauna · Epic
Graveyard
Mistress of Tints · Rare
Eternity
Nature Spirit · Legendary
Expected value of a random purchase, before → after this plan: +0.1% → +0.1%
Avoid for this deck
AoE · Berserk · Bomba · Brutal · Waterheart · Shadowheart · Fireheart · Natureheart · Earthheart · Backlash · Erosion · Random shapeshifter · Multiplier · Poison · Reset · Revenge · Punching Bag · Temporality
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.
- Fragile deck-1.5%10 turns
- Tank deck-22.6%16.6 turns · weakness
- Resists Fire-0.1%11.9 turns
- Resists Water0%11.6 turns
- Resists Earth0%11.6 turns
- Resists Nature-4%12.5 turns
- Resists Shadow-0.1%11.9 turns
- Resists Light0%11.6 turns
Strengths
- 1 card with active generation.
- 177 healing in the simulation.
- Control effects contributing to the model’s score.
Watch points
- Elimination extrapolated beyond the simulation horizon.
- Active generation concentrated on Nature Spirit.
Four key moments
- 01Set up opening bonuses and talents.
- 02Fuel the Nature / Fire axes.
- 03Simulated damage peak: turn 8.
- 04Estimated elimination: 11.6 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Multi Start
Mistress of TintsGain (+3) in each element.
RecommendedMagic Coin
CatimimiStart the game with (+2) Luck
RecommendedCavalry
Nature SpiritIncreases the max HP of all other allied cards by (+150)
RecommendedLength
Spirit of the FaunaAt the start of your first turn, a random enemy card receives "Eternity"
RecommendedWhy it works
Start the engine
Nature Spirit feed the composition with bonuses. The main axes are Nature / Fire / Shadow. Each bonus point increases damage and healing in its element by 10% in the model.
Convert your bonuses
Catimimi + Mistress of Tints have the strongest individual offensive profiles in this composition. The deck reaches 2,406 useful simulated damage, with elimination estimated at 11.6 turns. Check the curve to see when the investment pays off.
Protect the composition
Spirit of the Fauna provide support or control tools. The model estimates 3,031 effective HP and 177 healing. Defense helps give bonuses and cooldowns time to pay off.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2200 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3197 damage
04Turn 4496 damage
06Turn 6547 damage
07Turn 7Abilities on cooldown.
Abilities on cooldown.