- Random CurrentabilityKeep
- Replace : VanishT6to buy
- Free slotT2to buy
Ramp Nature / Water · Lisa
Four cards. A shared purpose.
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Breeze WhisperabilityKeep
- Replace : WindmillT8to buy
- Free slotto buy
- Call of the ForestabilityKeep
- Solar healabilityKeep
- Free slotT4to buy
- Critical WindabilityKeep
- DelightabilityKeep
- Free slotto buy
Tox priorities
Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.
Stun
Lisa, the Dragonrider · Legendary
Avenger
Spirit of the Fauna · Epic
Reset
Lisa, the Dragonrider · Epic
Replace : Vanish
Graveyard
Nature Spirit · Rare
Replace : Windmill (ability)
Expected value of a random purchase, before → after this plan: +0.1% → +0.1%
Avoid for this deck
Berserk · Bomba · Brutal · Graveyard · Waterheart · Shadowheart · Fireheart · Natureheart · Earthheart · Backlash · Erosion · Random shapeshifter · Multiplier · Mystery · Poison · Reset · Revenge · Punching Bag · Temporality
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.
- Fragile deck-0.9%10.1 turns
- Tank deck-19.4%15.5 turns · weakness
- Resists Fire0%11.7 turns
- Resists Water0%11.7 turns
- Resists Earth0%11.7 turns
- Resists Nature-20.1%15.7 turns · weakness
- Resists Shadow0%11.7 turns
- Resists Light0%11.7 turns
Strengths
- 3 cards with active generation.
- 364 healing in the simulation.
- Control effects contributing to the model’s score.
Watch points
- Sensitive to Nature resistance: -20% score, elimination in 15.7 turns against that profile.
- Elimination extrapolated beyond the simulation horizon.
Four key moments
- 01Set up opening bonuses and talents.
- 02Fuel the Nature / Water axes.
- 03Simulated damage peak: turn 8.
- 04Estimated elimination: 11.7 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Rare AOE
Lisa, the DragonriderStart the game with the "AoE" passive.
RecommendedNature Heart
Nature SpiritStart the game with the "Natureheart" passive
RecommendedLength
Spirit of the FaunaAt the start of your first turn, a random enemy card receives "Eternity"
RecommendedLife-8
Princess MeridiaThe card's HP and max HP are doubled at the start of turn 8
RecommendedWhy it works
Start the engine
Lisa, the Dragonrider, Nature Spirit, Princess Meridia feed the composition with bonuses. The main axes are Nature / Water. Each bonus point increases damage and healing in its element by 10% in the model.
Convert your bonuses
Lisa, the Dragonrider + Spirit of the Fauna have the strongest individual offensive profiles in this composition. The deck reaches 2,385 useful simulated damage, with elimination estimated at 11.7 turns. Check the curve to see when the investment pays off.
Protect the composition
Spirit of the Fauna provide support or control tools. The model estimates 3,815 effective HP and 364 healing. Defense helps give bonuses and cooldowns time to pay off.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2154 damage
See the rest of the planCollapse the plan+8 turns
04Turn 4655 damage
06Turn 6291 damage
07Turn 7Abilities on cooldown.
Abilities on cooldown.
08Turn 81,011 damage
09Turn 9Abilities on cooldown.
Abilities on cooldown.