Spirit of the Fauna + Floral Zombie

Spirit of the Fauna + Floral Zombie (with Nature Spirit and Sky Dragon) is part of the SPAM 1.26 tier list at Bronze · Silver; with these talents it is tier C in all three ranks. Midrange deck in Nature, estimated elimination in 8.1 turns; first Tox to aim for: Berserk on turn 2.

AccessibleMidrangeNature
CTier51.8% · Relative indexv1.26

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Spirit of the Fauna

Nature · Common

  1. Call of the ForestabilityDeck core
  2. Solar healabilityDeck core
  3. toxDeck core

Floral Zombie

Nature · Common

  1. Aquatic CurseabilityDeck core
  2. Replace : WaterheartT6
    to buy
  3. Replace : NatureheartT8
    to buy

Nature Spirit

Nature · Common

  1. Breeze WhisperabilityDeck core
  2. WindmillabilityDeck core
  3. Free slotT2
    to buy

Sky Dragon

Light · Common

  1. Replace : Dazzling BreathT4
    to buy
  2. Call of the ForestabilityDeck core
  3. toxDeck core

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings344 Spamtons generated+45.1% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 65 SpamtonsBerserk
  2. T4Luck 4 · 134 SpamtonsMultiplier
  3. T6Luck 6 · 257 SpamtonsNatureheart
  4. T8Luck 8 · 314 SpamtonsNatureheart
T2

Berserk

Nature Spirit · Common

+11.4%
T4

Multiplier

Sky Dragon · Rare

Replace : Dazzling Breath (ability)

+13.1%
T6

Natureheart

Floral Zombie · Rare

Replace : Waterheart

+7.3%
T8

Natureheart

Floral Zombie · Epic

Replace : Natureheart

+13.2%

Expected value of a random purchase, before → after this plan: +1.5% → +0%

Avoid for this deck

AoE · Shadowheart · Fireheart · Earthheart · Shapeshifter · Taunt · Revenge · Temporality

Theoretical score10,708
Estimated elimination8.1 turns
Effective HP4,451
Healing182
Spamtons / turn31

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst 0% · 9.6 turnsSecond 0% · 9.7 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 8.1 turns.
  • 182 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 12.4 turns.
  • Struggles against a deck resisting Water: elimination in 9.5 turns.

How the game goes

  1. Turn 1: first bonuses (Nature Spirit).
  2. Turn 8: first big hit, Aquatic Curse (Floral Zombie).
  3. Turn 9: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Armor

Spirit of the Fauna

Whenever a card on the field dies, this card's elemental resistances increase by (+10%)

Recommended

Transition

Floral Zombie

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Nature Heart

Nature Spirit

Start the game with the "Natureheart" passive

Recommended

Last Breath

Sky Dragon

Applies Temporality to all your cards when this card dies

Recommended
Adapt in the workshop

How it wins

Generation

Nature Spirit (+12 Nature); Spirit of the Fauna (+8 Nature); Sky Dragon (+12 Nature). First bonuses on turn 1.

Damage

Call of the Forest (Sky Dragon): 40% of the damage; Aquatic Curse (Floral Zombie): 32% of the damage. 2,960 useful damage, opponent eliminated in 8.1 turns.

Survival

182 healing over the game, mostly from Spirit of the Fauna. 4,451 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 113 damage
Nature Spirit
WindmillNature Spirit
Nature +1
Nature Spirit
Breeze WhisperNature Spirit
13 damageNature +1
02Turn 216 damage
Nature Spirit
WindmillNature Spirit
Nature +1
Nature Spirit
Breeze WhisperNature Spirit
16 damageNature +1
See the rest of the planCollapse the plan+8 turns
03Turn 320 damage
Nature Spirit
WindmillNature Spirit
Nature +1
Spirit of the Fauna
Solar healSpirit of the Fauna
+61
Nature Spirit
Breeze WhisperNature Spirit
20 damageNature +1
04Turn 4750 damage
Nature Spirit
WindmillNature Spirit
Nature +1
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
319 damageNature +4
Sky Dragon
Call of the ForestSky Dragon
364 damageNature +4
Nature Spirit
Breeze WhisperNature Spirit
31 damageNature +1
Sky Dragon
Dazzling BreathSky Dragon
36 damage
05Turn 535 damage
Nature Spirit
WindmillNature Spirit
Nature +1
Nature Spirit
Breeze WhisperNature Spirit
35 damageNature +1
06Turn 638 damage
Spirit of the Fauna
Solar healSpirit of the Fauna
+61
Nature Spirit
WindmillNature Spirit
Nature +1
Nature Spirit
Breeze WhisperNature Spirit
38 damageNature +1
07Turn 7565 damage
Sky Dragon
Call of the ForestSky Dragon
529 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
36 damage
08Turn 81,572 damage
Floral Zombie
Aquatic CurseFloral Zombie
1,127 damage
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
445 damageNature +4
09Turn 9497 damage
Spirit of the Fauna
Solar healSpirit of the Fauna
+61
Sky Dragon
Call of the ForestSky Dragon
497 damageNature +4
10Turn 10Simulation complete.

Simulation complete.