- Word-ChewabilityDeck core
- Replace : Punching BagT6to buy
- Replace : ShadowheartT8to buy
Floating Poison Gas + Codex of Ancient Woes
Floating Poison Gas + Codex of Ancient Woes (with Aleera and Ashtarae Lycaria) is part of the SPAM 1.26 tier list at Gold · Crystal; with these talents it is tier D at Celeste · Legend, C at Gold · Crystal and C at Bronze · Silver. Midrange deck in Shadow, estimated elimination in 7.7 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Melody No. 1abilityDeck core
- Melody No. 2abilityDeck core
- ResurrectionabilityDeck core
- ExploisonabilityDeck core
- toxDeck core
- Replace : TenacityT2to buy
- Dark ScriptabilityDeck core
- toxReplaceable
- Free slotT4to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Berserk
- T6Shadowheart
- T8Shadowheart
Poison
Floating Poison Gas · Common
Replace : Tenacity
Berserk
Codex of Ancient Woes · Rare
Shadowheart
Aleera, Nightmare-Eater · Rare
Replace : Punching Bag
Shadowheart
Aleera, Nightmare-Eater · Epic
Replace : Shadowheart
Expected value of a random purchase, before → after this plan: +2.5% → +0.2%
Avoid for this deck
AoE · Waterheart · Fireheart · Lightheart · Natureheart · Earthheart · Inversion · Shapeshifter · Optimisation · Revenge · Temporality · Tenacity
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +18.8% · 8.8 turnsSecond -18.8% · 11 turns
- Fragile deck+35.3%7.3 turns · strength
- Tank deck-37.5%12.7 turns · weakness
- Resists Fire0%9.4 turns
- Resists Water0%9.4 turns
- Resists Earth0%9.4 turns
- Resists Nature0%9.4 turns
- Resists Shadow-35.7%12.5 turns · weakness
- Resists Light0%9.4 turns
Strengths
- Eliminates the opponent in 7.7 turns.
- 456 healing over the game.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 12.5 turns.
- Only one generator: Codex of Ancient Woes.
How the game goes
- Turn 1: first bonuses (Codex of Ancient Woes).
- Turn 6: first big hit, Word-Chew (Aleera, Nightmare-Eater).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Resilience
Aleera, Nightmare-EaterWhile this card's HP is below 50%, its elemental resistances increase by (+25%).
RecommendedLife-8
Ashtarae LycariaThe card's HP and max HP are doubled at the start of turn 8
RecommendedEvolution
Floating Poison GasIf possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
RecommendedF/W-Shield
Codex of Ancient WoesFire resistance (+25%) Water resistance (+25%)
RecommendedHow it wins
Generation
Codex of Ancient Woes (+36 Shadow). First bonuses on turn 1.
Damage
Word-Chew (Aleera, Nightmare-Eater): 47% of the damage; Exploison (Floating Poison Gas): 41% of the damage. 2,960 useful damage, opponent eliminated in 7.7 turns.
Survival
456 healing over the game, mostly from Ashtarae Lycaria. 3,494 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 1187 damage
02Turn 2285 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3234 damage
04Turn 4503 damage
05Turn 5310 damage
06Turn 6809 damage
07Turn 7100 damage
08Turn 8691 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.