Commando Gerz + Aleera

Commando Gerz + Aleera (with Armadillo Warrior and Ephial) is the best deck of the SPAM 1.28.1 tier list at Celeste · Legend (tier S) and keeps that tier in all three ranks with these talents. Aggro deck across 3 elements, estimated elimination in 6.5 turns; first Tox to aim for: Poison on turn 2.

Advanced collectionAggro / burstShadowEarth
STier100% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendSGold · CrystalSBronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityDeck core
  2. Final DelightabilityReplaceable
  3. toxReplaceable

Armadillo Warrior

Earth · Rare

  1. SandstormabilityDeck core
  2. toxDeck core
  3. Free slotT2
    to buy

Ephial

Light · Legendary

  1. Astral TackleabilityDeck core
  2. Planet HealabilityDeck core
  3. Replace : ResetT4
    to buy

Aleera, Nightmare-Eater

Shadow · Common

  1. Word-ChewabilityDeck core
  2. toxReplaceable
  3. toxReplaceable

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

3 shop openings231 Spamtons generated+8.3% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 61 SpamtonsPoison
  2. T4Luck 4 · 126 SpamtonsBerserk
  3. T6Luck 6 · 195 Spamtonsskip
T2

Poison

Armadillo Warrior · Common

+4.9%
T4

Berserk

Ephial · Rare

Replace : Reset

+3.4%

Expected value of a random purchase, before → after this plan: +4.9% → +0.7%

Avoid for this deck

Camouflage · Lightheart

Theoretical score16,643
Estimated elimination6.5 turns
Effective HP5,853
Healing563
Spamtons / turn29

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -3.8% · 6.6 turnsSecond +3.8% · 5.6 turns

Strengths

  • Eliminates the opponent in 6.5 turns.
  • 563 healing over the game.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 6.7 turns.
  • Only one generator: Commando Gerz.
  • Relies on Word-Chew (Aleera, Nightmare-Eater).

How the game goes

  1. Turn 2: first bonuses (Commando Gerz).
  2. Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
  3. Turn 7: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Aquatic Field

Armadillo Warrior

Water bonus (+7).

Recommended

Cavalry

Ephial

Increases the max HP of all other allied cards by (+100)

Recommended

Resilience

Aleera, Nightmare-Eater

While this card's HP is below 50%, its elemental resistances increase by (+25%).

Recommended
Adapt in the workshop

How it wins

Generation

Commando Gerz (+9 Earth, +9 Light). First bonuses on turn 2.

Damage

Word-Chew (Aleera, Nightmare-Eater): 72% of the damage; Sandstorm (Armadillo Warrior): 25% of the damage. 3,040 useful damage, opponent eliminated in 6.5 turns.

Survival

563 healing over the game, mostly from Ephial. 5,853 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 170 damage
Armadillo Warrior
SandstormArmadillo Warrior
70 damage
02Turn 2358 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
261 damage
Armadillo Warrior
SandstormArmadillo Warrior
97 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3100 damage
Armadillo Warrior
SandstormArmadillo Warrior
100 damage
04Turn 41,086 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
865 damage
Ephial
Astral TackleEphial
98 damage
Armadillo Warrior
SandstormArmadillo Warrior
123 damage
05Turn 5126 damage
Ephial
Planet HealEphial
+566
Armadillo Warrior
SandstormArmadillo Warrior
126 damage
06Turn 6944 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
826 damage
Armadillo Warrior
SandstormArmadillo Warrior
118 damage
07Turn 741 damage
Armadillo Warrior
SandstormArmadillo Warrior
41 damage
08Turn 8Simulation complete.

Simulation complete.

09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.